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Why can't I reactivate the server after installing the KZ-RUSH plugin?

  1. I installed the KZ-RUSH plugin as required and checked the contents of the kz_demo.cfg configuration file. Even after entering the server, I am still under observation. Have you encountered this before?
  2. Post your addons folder here.
  3. Post your addons folder here.

    Thank you very much for noticing me! May I ask what content I need to provide? I suspect it may be related to kz_made. My purpose is to install the plugin and play multiplayer KZ with my friends on the server, but I set kz_made to 0 or 1 and still remain in observer mode after entering the server. If possible, perhaps I can communicate with you online through some form of contact, such as Telegram.
  4. As a lan owner you should be always able to join ct. So make sure you run the game through "New Game", not hlds. Then set kz_blockct 0 in console or kz_demo.cfg and your friends will be able to join ct too. There is no difference which kz_mode value you set, so don't mind it.
  5. As a lan owner you should be always able to join ct. So make sure you run the game through "New Game", not hlds. Then set kz_blockct 0 in console or kz_demo.cfg and your friends will be able to join ct too. There is no difference which kz_mode value you set, so don't mind it.


    Oh, I may not have expressed myself clearly. I am using a cloud server and a server built with SteamCMD. The purpose is to allow me and my friends to connect to the server via IP for multiplayer KZ gaming, just like the server displayed on your website. So, is the solution consistent with what you described?
  6. You can still use kz_blockct 0, though the lan pack isn't supposed to work on dedicated server, so ideally you should use public version of plugins from here:

    https://kz-rush.ru/en/forum/topic/158/
    https://kz-rush.ru/en/forum/topic/142/
  7. 你仍然可以使用 kz_blockct 0,虽然局域网包本来不应该在专用服务器上工作,所以理想情况下你应该使用这里公开版本的插件: https://kz-rush.ru/en/forum/topic/158/ https://kz-rush.ru/en/forum/topic/142/

    Thank you! Now my cloud service is installed with this version:

    https://kz-rush.ru/downloads.php

    Should I download and upload the plugin with the number 158 you mentioned to the addons/amxmodx directory in my cloud server plugin folder?
  8. Yes, and edit plugins.ini file (kz_rush_loc.amxx instead of kz_demo.amxx, kz_rush_mc_loc.amxx instead of kz_map_manager.amxx, kz_jump_stats_loc.amxx instead of kz_jump_stats.amxx).
  9. Yes, and edit plugins.ini file (kz_rush_loc.amxx instead of kz_demo.amxx, kz_rush_mc_loc.amxx instead of kz_map_manager.amxx, kz_jump_stats_loc.amxx instead of kz_jump_stats.amxx).

    Thank you. I succeeded through the method you provided! Thank you for providing this plugin. I have conducted a simple test on the plugin. May I ask if it has the function of displaying ground speed and more detailed jump data, such as fog, jof, etc. Additionally, I entered RTV to switch maps, but it prompted me that there are no maps on the server. I checked the (\strike\addons\amxmodx\data\maps.txt) file and found that it did not update when the server started.
  10. You can learn more about the jumpstats here:
    https://kz-rush.ru/en/article/kz-rush-lj-stats

    As for maps.txt, yeah, public version doesn't update the file, there is a reason for it, you should give it a ready list. Also the maps.txt for public version should be placed in cstrike folder. So you can generate \addons\amxmodx\data\maps.txt with lan version and then copy it to cstrike folder for public version. I think I can change it in future.