Important information for mappers.
After the release of mojito_vvn1ght_ez
we encountered the fact that players were kicked from the VIP server with an error
Host_Error: CL_EntityNum: 990 is an invalid number, cl.max_edicts is 990
As it turned out, this is due to the restriction on the maximum number of players and the maximum number of entities on the map. Since the issue of entity limits was also recently raised on our discord channel, let's try to deal with this topic.
Many have heard about the limit on 512
of something when creating maps, but this limit is not on the number of entities, but on the number of models
. At the same time, I assume
that models imply all solid brushes, as well as entities containing the model property, that is, entity brushes and entities containing *.spr and *.mdl files. It follows from this assumption that combining N solid brushes into an entity brush will reduce the number of models by N-1. In addition, sound files should not affect the number of models. And finally, you should leave a margin for sprites that plugins precache (lan server needs to draw hook, beam and other lines), and limit yourself to 500 models. If the map editor does not provide information about the number of models, I can add this information to the menu of the kz_entities plugin.
Also there is another limit for entities. For example, it's not possible to launch the kz_gigablockier
on clean CS, because the game will crash with the ED_Alloc error: No Free Edicts
error. In our article
it is written that to increase the limit you can add -num_edicts 4096
to the launch parameters. Because of this requirement, the map was not added to the servers, and the mapper released kz_gigablockier_pub
with a reduced number of entities. At the same time, mojito_vvn1ght_ez
had problems only on the VIP server, and this is due to the reduced number of slots, which is set by the launch parameter +maxplayers
. The fact is that the maximum allowed number of entities
on the map is 900 + 15 * (maxplayers - 1)
, while mojito_vvn1ght_ez
uses 1109 entities. In this regard, for the map to be playable on servers, we will introduce a requirement for a maximum number of entities of 900.
Let's add a new community map xr_fantasy
. Difficulty is hard-extreme, map consists of two rooms filled with bhops, climbs and slide elements. The mapper took into account all the comments I gave, added a lot of safe teleports with visual design, made the map more friendly for passing without mpbhop, worked on block timings and divided some into two to provide the ability for using dd on them. Enjoy the game!
rawe got 2nd place on syn_x, not 3rd
ksz_fastmountain2 for run of the year!