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Map info

a2_blockrunner
a2_blockrunner ( Cosy-Climbing) 15.03.2013
Cosy-Climbing record Cupe - 10:04.63

KZ-Rush record No record

Mapper  SadPuppy

Pro-record No record

Nub-record No record

Difficulty Easy

Length Very long

Download map a2_blockrunner (21,87 MB)
Installation instructions

Map Installation Guide

  1. Download map archive a2_blockrunner.zip
  2. Unzip the archive in any convenient folder
  3. Open cstrike folder, which is located in the place of Counter-Strike installation. In case of Steam version the path looks like Steam\steamapps\common\Half-Life
  4. Copy all files from the folder, where you unzipped the archive, to cstrike folder according to the following table (if your system asks about replacing files, choose Copy and Replace):
gfx/env/starsbk.tga>>gfx/env/starsbk.tga
gfx/env/starsdn.tga>>gfx/env/starsdn.tga
gfx/env/starsft.tga>>gfx/env/starsft.tga
gfx/env/starslf.tga>>gfx/env/starslf.tga
gfx/env/starsrt.tga>>gfx/env/starsrt.tga
gfx/env/starsup.tga>>gfx/env/starsup.tga
maps/a2_blockrunner.bsp>>maps/a2_blockrunner.bsp
maps/a2_blockrunner.res>>maps/a2_blockrunner.res
maps/a2_blockrunner.txt>>a2_blockrunner.txt
models/sadpuppy/a2/characters/a2_black.mdl>>models/sadpuppy/a2/characters/a2_black.mdl
models/sadpuppy/a2/objects/books/book_a2secrets.mdl>>models/sadpuppy/a2/objects/books/book_a2secrets.mdl
models/sadpuppy/a2/objects/misc/spiggot_black.mdl>>models/sadpuppy/a2/objects/misc/spiggot_black.mdl
models/sadpuppy/a2/objects/misc/spiggot_ltblue.mdl>>models/sadpuppy/a2/objects/misc/spiggot_ltblue.mdl
models/sadpuppy/a2/objects/misc/spiggot_orange.mdl>>models/sadpuppy/a2/objects/misc/spiggot_orange.mdl
models/sadpuppy/a2/objects/misc/spiggot_purple.mdl>>models/sadpuppy/a2/objects/misc/spiggot_purple.mdl
models/sadpuppy/a2/objects/misc/spiggot_yellow.mdl>>models/sadpuppy/a2/objects/misc/spiggot_yellow.mdl
models/sadpuppy/a2/puppy_originals/puppy_sign.mdl>>models/sadpuppy/a2/puppy_originals/puppy_sign.mdl
models/sadpuppy/a2/signs/mappers/oldschool_map_by_sadpuppy.mdl>>models/sadpuppy/a2/signs/mappers/oldschool_map_by_sadpuppy.mdl
models/sadpuppy/a2/signs/outtakes/gigablockier.mdl>>models/sadpuppy/a2/signs/outtakes/gigablockier.mdl
models/sadpuppy/a2/signs/puppymaps/area18_2.mdl>>models/sadpuppy/a2/signs/puppymaps/area18_2.mdl
models/sadpuppy/a2/signs/puppymaps/canyon4.mdl>>models/sadpuppy/a2/signs/puppymaps/canyon4.mdl
models/sadpuppy/a2/signs/puppymaps/corruo7.mdl>>models/sadpuppy/a2/signs/puppymaps/corruo7.mdl
models/sadpuppy/a2/signs/puppymaps/godspeed5.mdl>>models/sadpuppy/a2/signs/puppymaps/godspeed5.mdl
models/sadpuppy/a2/signs/puppymaps/ljcomplex6.mdl>>models/sadpuppy/a2/signs/puppymaps/ljcomplex6.mdl
models/sadpuppy/a2/signs/puppymaps/novus4.mdl>>models/sadpuppy/a2/signs/puppymaps/novus4.mdl
models/sadpuppy/a2/signs/puppymaps/prisonyard1.mdl>>models/sadpuppy/a2/signs/puppymaps/prisonyard1.mdl
models/sadpuppy/a2/signs/puppymaps/puppycademy4.mdl>>models/sadpuppy/a2/signs/puppymaps/puppycademy4.mdl
models/sadpuppy/a2/signs/puppymaps/templearena5.mdl>>models/sadpuppy/a2/signs/puppymaps/templearena5.mdl
models/sadpuppy/a2/vehicles/a2spacestation.mdl>>models/sadpuppy/a2/vehicles/a2spacestation.mdl
models/sadpuppy/architecture/pipes/moby_induspipes.mdl>>models/sadpuppy/architecture/pipes/moby_induspipes.mdl
models/sadpuppy/architecture/pipes/moby_pumpset.mdl>>models/sadpuppy/architecture/pipes/moby_pumpset.mdl
models/sadpuppy/architecture/skla_vent01.mdl>>models/sadpuppy/architecture/skla_vent01.mdl
models/sadpuppy/characters/animals/sea/dogfish.mdl>>models/sadpuppy/characters/animals/sea/dogfish.mdl
models/sadpuppy/characters/creatures/krater_alien.mdl>>models/sadpuppy/characters/creatures/krater_alien.mdl
models/sadpuppy/counter/counterflag.mdl>>models/sadpuppy/counter/counterflag.mdl
models/sadpuppy/egypt/egypt_dog1.mdl>>models/sadpuppy/egypt/egypt_dog1.mdl
models/sadpuppy/nature/trees/hessi_baum04.mdl>>models/sadpuppy/nature/trees/hessi_baum04.mdl
models/sadpuppy/nature/trees/hessi_baum06.mdl>>models/sadpuppy/nature/trees/hessi_baum06.mdl
models/sadpuppy/objects/misc/krater_star.mdl>>models/sadpuppy/objects/misc/krater_star.mdl
models/sadpuppy/vehicles/futuristic/dropship.mdl>>models/sadpuppy/vehicles/futuristic/dropship.mdl
models/sadpuppy/vehicles/futuristic/dropship2.mdl>>models/sadpuppy/vehicles/futuristic/dropship2.mdl
models/sadpuppy/vehicles/futuristic/loader.mdl>>models/sadpuppy/vehicles/futuristic/loader.mdl
models/sadpuppy/vehicles/futuristic/space_ship.mdl>>models/sadpuppy/vehicles/futuristic/space_ship.mdl
models/sadpuppy/vehicles/futuristic/stack1a.mdl>>models/sadpuppy/vehicles/futuristic/stack1a.mdl
models/sadpuppy/vehicles/futuristic/stack1at.mdl>>models/sadpuppy/vehicles/futuristic/stack1at.mdl
models/sadpuppy/vehicles/futuristic/stack2.mdl>>models/sadpuppy/vehicles/futuristic/stack2.mdl
models/sadpuppy/vehicles/futuristic/stack2t.mdl>>models/sadpuppy/vehicles/futuristic/stack2t.mdl
sound/ambience/sadpuppy/tech_mech/nost_shipnoise.wav>>sound/ambience/sadpuppy/tech_mech/nost_shipnoise.wav
sound/ambience/sadpuppy/water/pi_fountain.wav>>sound/ambience/sadpuppy/water/pi_fountain.wav
sound/sadpuppy/blockrunner/blockrunner_38s_loop.wav>>sound/sadpuppy/blockrunner/blockrunner_38s_loop.wav
sound/sadpuppy/blockrunner/blockrunner_8s_1shot.wav>>sound/sadpuppy/blockrunner/blockrunner_8s_1shot.wav
sound/sadpuppy/blockrunner/blockrunner_drums_1shot.wav>>sound/sadpuppy/blockrunner/blockrunner_drums_1shot.wav
sound/sadpuppy/blockrunner/blockrunner_theme.wav>>sound/sadpuppy/blockrunner/blockrunner_theme.wav
sound/sadpuppy/blockrunner/feels_so_good_12s_loop.wav>>sound/sadpuppy/blockrunner/feels_so_good_12s_loop.wav
sound/sadpuppy/blockrunner/feels_so_good_13s_1shot.wav>>sound/sadpuppy/blockrunner/feels_so_good_13s_1shot.wav
sound/sadpuppy/blockrunner/requiem_intro_loop.wav>>sound/sadpuppy/blockrunner/requiem_intro_loop.wav
sound/sadpuppy/blockrunner/requiem_shortdream_loop.wav>>sound/sadpuppy/blockrunner/requiem_shortdream_loop.wav
sprites/effects/rainsplash.spr>>sprites/effects/rainsplash.spr
sprites/sadpuppy/42/digits/256x256/green/0.spr>>sprites/sadpuppy/42/digits/256x256/green/0.spr
sprites/sadpuppy/42/digits/256x256/green/1.spr>>sprites/sadpuppy/42/digits/256x256/green/1.spr
sprites/sadpuppy/42/digits/256x256/green/2.spr>>sprites/sadpuppy/42/digits/256x256/green/2.spr
sprites/sadpuppy/42/digits/256x256/green/3.spr>>sprites/sadpuppy/42/digits/256x256/green/3.spr
sprites/sadpuppy/42/digits/256x256/green/4.spr>>sprites/sadpuppy/42/digits/256x256/green/4.spr
sprites/sadpuppy/42/digits/256x256/green/5.spr>>sprites/sadpuppy/42/digits/256x256/green/5.spr
sprites/sadpuppy/42/digits/256x256/green/6.spr>>sprites/sadpuppy/42/digits/256x256/green/6.spr
sprites/sadpuppy/42/digits/256x256/green/7.spr>>sprites/sadpuppy/42/digits/256x256/green/7.spr
sprites/sadpuppy/42/digits/256x256/green/8.spr>>sprites/sadpuppy/42/digits/256x256/green/8.spr
sprites/sadpuppy/42/digits/256x256/green/9.spr>>sprites/sadpuppy/42/digits/256x256/green/9.spr
sprites/sadpuppy/z-locked/ripple.spr>>sprites/sadpuppy/z-locked/ripple.spr
sprites/wall_puff1.spr>>sprites/wall_puff1.spr
We don't know about shortcuts on this map

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