Last server records
Pro Nub

Map info

deathrun_aperture2
deathrun_aperture2 ( Cosy-Climbing) 25.11.2012
Cosy-Climbing record colcolx - 01:37.68

KZ-Rush record colcolx - 01:37.68

Mapper  [T]incho

Pro-record No record

Nub-record No record

Difficulty Average

Length Short

Download map deathrun_aperture2 (9,55 MB)
Installation instructions

Map Installation Guide

  1. Download map archive deathrun_aperture2.zip
  2. Unzip the archive in any convenient folder
  3. Open cstrike folder, which is located in the place of Counter-Strike installation. In case of Steam version the path looks like Steam\steamapps\common\Half-Life
  4. Copy all files from the folder, where you unzipped the archive, to cstrike folder according to the following table (if your system asks about replacing files, choose Copy and Replace):
gfx/env/blackbk.tga>>gfx/env/blackbk.tga
gfx/env/blackdn.tga>>gfx/env/blackdn.tga
gfx/env/blackft.tga>>gfx/env/blackft.tga
gfx/env/blacklf.tga>>gfx/env/blacklf.tga
gfx/env/blackrt.tga>>gfx/env/blackrt.tga
gfx/env/blackup.tga>>gfx/env/blackup.tga
maps/deathrun_aperture2.bsp>>maps/deathrun_aperture2.bsp
maps/deathrun_aperture2.res>>maps/deathrun_aperture2.res
maps/deathrun_aperture2.txt>>deathrun_aperture2.txt
models/deathrun_aperture/barrel_pallet-pblock.mdl>>models/deathrun_aperture/barrel_pallet-pblock.mdl
models/deathrun_aperture/bush_fern_small.mdl>>models/deathrun_aperture/bush_fern_small.mdl
models/deathrun_aperture/bush_japan_fern_01.mdl>>models/deathrun_aperture/bush_japan_fern_01.mdl
models/deathrun_aperture/grass6.mdl>>models/deathrun_aperture/grass6.mdl
models/deathrun_aperture/hedgehog.mdl>>models/deathrun_aperture/hedgehog.mdl
models/deathrun_aperture/ivy01.mdl>>models/deathrun_aperture/ivy01.mdl
models/deathrun_aperture/p2_branches.mdl>>models/deathrun_aperture/p2_branches.mdl
models/deathrun_aperture/p2_bush04.mdl>>models/deathrun_aperture/p2_bush04.mdl
models/deathrun_aperture/p2_turret.mdl>>models/deathrun_aperture/p2_turret.mdl
models/deathrun_aperture/p2_vines2.mdl>>models/deathrun_aperture/p2_vines2.mdl
models/deathrun_aperture/pipe01.mdl>>models/deathrun_aperture/pipe01.mdl
models/deathrun_aperture/pipe_double.mdl>>models/deathrun_aperture/pipe_double.mdl
models/deathrun_aperture/p_unitaz.mdl>>models/deathrun_aperture/p_unitaz.mdl
models/deathrun_taringacs_portal/du_barl2.mdl>>models/deathrun_taringacs_portal/du_barl2.mdl
models/deathrun_taringacs_portal/portal_perrila.mdl>>models/deathrun_taringacs_portal/portal_perrila.mdl
models/deathrun_taringacs_portal/portal_radio.mdl>>models/deathrun_taringacs_portal/portal_radio.mdl
models/deathrun_taringacs_portal/portal_table.mdl>>models/deathrun_taringacs_portal/portal_table.mdl
models/deathrun_taringacs_portal/wires_still.mdl>>models/deathrun_taringacs_portal/wires_still.mdl
models/kzarg_portal2/portal_box.mdl>>models/kzarg_portal2/portal_box.mdl
sound/deathrun_taringacs_portal/aliveportal.wav>>sound/deathrun_taringacs_portal/aliveportal.wav
sound/deathrun_taringacs_portal/diezseg.wav>>sound/deathrun_taringacs_portal/diezseg.wav
sound/deathrun_taringacs_portal/doing.wav>>sound/deathrun_taringacs_portal/doing.wav
sound/deathrun_taringacs_portal/engine3.wav>>sound/deathrun_taringacs_portal/engine3.wav
sound/deathrun_taringacs_portal/hellow.wav>>sound/deathrun_taringacs_portal/hellow.wav
sound/deathrun_taringacs_portal/hellow2.wav>>sound/deathrun_taringacs_portal/hellow2.wav
sound/deathrun_taringacs_portal/hiyh.wav>>sound/deathrun_taringacs_portal/hiyh.wav
sound/deathrun_taringacs_portal/impos.wav>>sound/deathrun_taringacs_portal/impos.wav
sound/deathrun_taringacs_portal/plataformasalto.wav>>sound/deathrun_taringacs_portal/plataformasalto.wav
sound/deathrun_taringacs_portal/portafinal.wav>>sound/deathrun_taringacs_portal/portafinal.wav
sound/deathrun_taringacs_portal/radio.wav>>sound/deathrun_taringacs_portal/radio.wav
sound/deathrun_taringacs_portal/sound_shoot_turrent.wav>>sound/deathrun_taringacs_portal/sound_shoot_turrent.wav
sound/deathrun_taringacs_portal/torretas_siclo2.wav>>sound/deathrun_taringacs_portal/torretas_siclo2.wav
sound/deathrun_taringacs_portal/tresdosuno.wav>>sound/deathrun_taringacs_portal/tresdosuno.wav
sound/deathrun_taringacs_portal/turret_active_8.wav>>sound/deathrun_taringacs_portal/turret_active_8.wav
sound/deathrun_taringacs_portal/turret_autosearch_1.wav>>sound/deathrun_taringacs_portal/turret_autosearch_1.wav
sprites/deathrun_taringacs_portal/mapbytincho.spr>>sprites/deathrun_taringacs_portal/mapbytincho.spr
sprites/flame.spr>>sprites/flame.spr
sprites/glow01.spr>>sprites/glow01.spr
sprites/laserbeam.spr>>sprites/laserbeam.spr
sprites/laserportal.spr>>sprites/laserportal.spr
sprites/smokepuff.spr>>sprites/smokepuff.spr
sprites/spr1n/digits/kzblt/x0.spr>>sprites/spr1n/digits/kzblt/x0.spr
sprites/spr1n/digits/kzblt/x1.spr>>sprites/spr1n/digits/kzblt/x1.spr
sprites/spr1n/digits/kzblt/x2.spr>>sprites/spr1n/digits/kzblt/x2.spr
sprites/spr1n/digits/kzblt/x3.spr>>sprites/spr1n/digits/kzblt/x3.spr
sprites/spr1n/digits/kzblt/x4.spr>>sprites/spr1n/digits/kzblt/x4.spr
sprites/spr1n/digits/kzblt/x5.spr>>sprites/spr1n/digits/kzblt/x5.spr
sprites/spr1n/digits/kzblt/x6.spr>>sprites/spr1n/digits/kzblt/x6.spr
sprites/spr1n/digits/kzblt/x7.spr>>sprites/spr1n/digits/kzblt/x7.spr
sprites/spr1n/digits/kzblt/x8.spr>>sprites/spr1n/digits/kzblt/x8.spr
sprites/spr1n/digits/kzblt/x9.spr>>sprites/spr1n/digits/kzblt/x9.spr
sprites/spr1n/digits/kznum/x0.spr>>sprites/spr1n/digits/kznum/x0.spr
sprites/spr1n/digits/kznum/x1.spr>>sprites/spr1n/digits/kznum/x1.spr
sprites/spr1n/digits/kznum/x2.spr>>sprites/spr1n/digits/kznum/x2.spr
sprites/spr1n/digits/kznum/x3.spr>>sprites/spr1n/digits/kznum/x3.spr
sprites/spr1n/digits/kznum/x4.spr>>sprites/spr1n/digits/kznum/x4.spr
sprites/spr1n/digits/kznum/x5.spr>>sprites/spr1n/digits/kznum/x5.spr
sprites/spr1n/digits/kznum/x6.spr>>sprites/spr1n/digits/kznum/x6.spr
sprites/spr1n/digits/kznum/x7.spr>>sprites/spr1n/digits/kznum/x7.spr
sprites/spr1n/digits/kznum/x8.spr>>sprites/spr1n/digits/kznum/x8.spr
sprites/spr1n/digits/kznum/x9.spr>>sprites/spr1n/digits/kznum/x9.spr
sprites/spr1n/digits/kzold/x0.spr>>sprites/spr1n/digits/kzold/x0.spr
sprites/spr1n/digits/kzold/x1.spr>>sprites/spr1n/digits/kzold/x1.spr
sprites/spr1n/digits/kzold/x2.spr>>sprites/spr1n/digits/kzold/x2.spr
sprites/spr1n/digits/kzold/x3.spr>>sprites/spr1n/digits/kzold/x3.spr
sprites/spr1n/digits/kzold/x4.spr>>sprites/spr1n/digits/kzold/x4.spr
sprites/spr1n/digits/kzold/x5.spr>>sprites/spr1n/digits/kzold/x5.spr
sprites/spr1n/digits/kzold/x6.spr>>sprites/spr1n/digits/kzold/x6.spr
sprites/spr1n/digits/kzold/x7.spr>>sprites/spr1n/digits/kzold/x7.spr
sprites/spr1n/digits/kzold/x8.spr>>sprites/spr1n/digits/kzold/x8.spr
sprites/spr1n/digits/kzold/x9.spr>>sprites/spr1n/digits/kzold/x9.spr
We don't know about shortcuts on this map

Community records

# Player Time Difference Date  
1 colcolx 01:37.68   29.09.21
We don't have this map on our game servers
We don't have this map on our game servers

Other maps with same difficulty

Other maps from Cosy-Climbing

Other maps from mapper [T]incho