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Map info

ins_axn_tooncastle ( Xtreme-jumps) 23.02.2015
World recordБельгия badgamer - 00:48.07

KZ-Rush record No record

Mapper Бельгия badgamer
Германия hm^

Pro-record No record

Nub-record No record

Difficulty Hard-Extreme

Length Middle

Download map ins_axn_tooncastle (7,04 MB)
Installation instructions

Map Installation Guide

  1. Download map archive ins_axn_tooncastle.zip
  2. Unzip the archive in any convenient folder
  3. Open cstrike folder, which is located in the place of Counter-Strike installation. In case of Steam version the path looks like Steam\steamapps\common\Half-Life
  4. Copy all files from the folder, where you unzipped the archive, to cstrike folder according to the following table (if your system asks about replacing files, choose Copy and Replace):
gfx/env/niceday2bk.tga>>gfx/env/niceday2bk.tga
gfx/env/niceday2dn.tga>>gfx/env/niceday2dn.tga
gfx/env/niceday2ft.tga>>gfx/env/niceday2ft.tga
gfx/env/niceday2lf.tga>>gfx/env/niceday2lf.tga
gfx/env/niceday2rt.tga>>gfx/env/niceday2rt.tga
gfx/env/niceday2up.tga>>gfx/env/niceday2up.tga
maps/ins_axn_tooncastle.bsp>>maps/ins_axn_tooncastle.bsp
maps/ins_axn_tooncastle.res>>maps/ins_axn_tooncastle.res
models/ins_axn_tooncastle/3dm_shark.mdl>>models/ins_axn_tooncastle/3dm_shark.mdl
sound/ins_axn_tooncastle/birds.wav>>sound/ins_axn_tooncastle/birds.wav
sound/ins_axn_tooncastle/cloudwalker_ambient.wav>>sound/ins_axn_tooncastle/cloudwalker_ambient.wav
sound/ins_axn_tooncastle/cricket.wav>>sound/ins_axn_tooncastle/cricket.wav
sound/ins_axn_tooncastle/door_wood_locked1.wav>>sound/ins_axn_tooncastle/door_wood_locked1.wav
sound/ins_axn_tooncastle/firefx7.wav>>sound/ins_axn_tooncastle/firefx7.wav
sound/ins_axn_tooncastle/frog_loop.wav>>sound/ins_axn_tooncastle/frog_loop.wav
sound/ins_axn_tooncastle/hai.WAV>>hai.WAV
sprites/ins_axn_tooncastle/FlameBlue.spr>>sprites/ins_axn_tooncastle/FlameBlue.spr
sprites/ins_axn_tooncastle/FlameRed.spr>>sprites/ins_axn_tooncastle/FlameRed.spr
sprites/ins_axn_tooncastle/glow03.spr>>sprites/ins_axn_tooncastle/glow03.spr
sprites/ins_axn_tooncastle/glow_yellow.spr>>sprites/ins_axn_tooncastle/glow_yellow.spr
sprites/spr1n/digits/blue8/x0.spr>>sprites/spr1n/digits/blue8/x0.spr
sprites/spr1n/digits/blue8/x1.spr>>sprites/spr1n/digits/blue8/x1.spr
sprites/spr1n/digits/blue8/x2.spr>>sprites/spr1n/digits/blue8/x2.spr
sprites/spr1n/digits/blue8/x3.spr>>sprites/spr1n/digits/blue8/x3.spr
sprites/spr1n/digits/blue8/x4.spr>>sprites/spr1n/digits/blue8/x4.spr
sprites/spr1n/digits/blue8/x5.spr>>sprites/spr1n/digits/blue8/x5.spr
sprites/spr1n/digits/blue8/x6.spr>>sprites/spr1n/digits/blue8/x6.spr
sprites/spr1n/digits/blue8/x7.spr>>sprites/spr1n/digits/blue8/x7.spr
sprites/spr1n/digits/blue8/x8.spr>>sprites/spr1n/digits/blue8/x8.spr
sprites/spr1n/digits/blue8/x9.spr>>sprites/spr1n/digits/blue8/x9.spr
sprites/spr1n/digits/blue8/xcol.spr>>sprites/spr1n/digits/blue8/xcol.spr
sprites/spr1n/digits/blue8/xdot.spr>>sprites/spr1n/digits/blue8/xdot.spr
sprites/spr1n/digits/kzblt/CmdSeq.wc>>CmdSeq.wc
sprites/spr1n/digits/kzblt/x0.spr>>sprites/spr1n/digits/kzblt/x0.spr
sprites/spr1n/digits/kzblt/x1.spr>>sprites/spr1n/digits/kzblt/x1.spr
sprites/spr1n/digits/kzblt/x10.spr>>sprites/spr1n/digits/kzblt/x10.spr
sprites/spr1n/digits/kzblt/x11.spr>>sprites/spr1n/digits/kzblt/x11.spr
sprites/spr1n/digits/kzblt/x2 (2).spr>>sprites/spr1n/digits/kzblt/x2 (2).spr
sprites/spr1n/digits/kzblt/x2.spr>>sprites/spr1n/digits/kzblt/x2.spr
sprites/spr1n/digits/kzblt/x3 (2).spr>>sprites/spr1n/digits/kzblt/x3 (2).spr
sprites/spr1n/digits/kzblt/x3.spr>>sprites/spr1n/digits/kzblt/x3.spr
sprites/spr1n/digits/kzblt/x4.spr>>sprites/spr1n/digits/kzblt/x4.spr
sprites/spr1n/digits/kzblt/x5.spr>>sprites/spr1n/digits/kzblt/x5.spr
sprites/spr1n/digits/kzblt/x6.spr>>sprites/spr1n/digits/kzblt/x6.spr
sprites/spr1n/digits/kzblt/x7.spr>>sprites/spr1n/digits/kzblt/x7.spr
sprites/spr1n/digits/kzblt/x8.spr>>sprites/spr1n/digits/kzblt/x8.spr
sprites/spr1n/digits/kzblt/x9.spr>>sprites/spr1n/digits/kzblt/x9.spr
sprites/spr1n/digits/kzmad/x0.spr>>sprites/spr1n/digits/kzmad/x0.spr
sprites/spr1n/digits/kzmad/x1.spr>>sprites/spr1n/digits/kzmad/x1.spr
sprites/spr1n/digits/kzmad/x2.spr>>sprites/spr1n/digits/kzmad/x2.spr
sprites/spr1n/digits/kzmad/x3.spr>>sprites/spr1n/digits/kzmad/x3.spr
sprites/spr1n/digits/kzmad/x4.spr>>sprites/spr1n/digits/kzmad/x4.spr
sprites/spr1n/digits/kzmad/x5.spr>>sprites/spr1n/digits/kzmad/x5.spr
sprites/spr1n/digits/kzmad/x6.spr>>sprites/spr1n/digits/kzmad/x6.spr
sprites/spr1n/digits/kzmad/x7.spr>>sprites/spr1n/digits/kzmad/x7.spr
sprites/spr1n/digits/kzmad/x8.spr>>sprites/spr1n/digits/kzmad/x8.spr
sprites/spr1n/digits/kzmad/x9.spr>>sprites/spr1n/digits/kzmad/x9.spr
sprites/spr1n/digits/kznum/CmdSeq.wc>>CmdSeq.wc
sprites/spr1n/digits/kznum/x0.spr>>sprites/spr1n/digits/kznum/x0.spr
sprites/spr1n/digits/kznum/x1.spr>>sprites/spr1n/digits/kznum/x1.spr
sprites/spr1n/digits/kznum/x2.spr>>sprites/spr1n/digits/kznum/x2.spr
sprites/spr1n/digits/kznum/x3.spr>>sprites/spr1n/digits/kznum/x3.spr
sprites/spr1n/digits/kznum/x4.spr>>sprites/spr1n/digits/kznum/x4.spr
sprites/spr1n/digits/kznum/x5.spr>>sprites/spr1n/digits/kznum/x5.spr
sprites/spr1n/digits/kznum/x6.spr>>sprites/spr1n/digits/kznum/x6.spr
sprites/spr1n/digits/kznum/x7.spr>>sprites/spr1n/digits/kznum/x7.spr
sprites/spr1n/digits/kznum/x8.spr>>sprites/spr1n/digits/kznum/x8.spr
sprites/spr1n/digits/kznum/x9.spr>>sprites/spr1n/digits/kznum/x9.spr
sprites/spr1n/digits/kzold/x0.spr>>sprites/spr1n/digits/kzold/x0.spr
sprites/spr1n/digits/kzold/x1.spr>>sprites/spr1n/digits/kzold/x1.spr
sprites/spr1n/digits/kzold/x2.spr>>sprites/spr1n/digits/kzold/x2.spr
sprites/spr1n/digits/kzold/x3.spr>>sprites/spr1n/digits/kzold/x3.spr
sprites/spr1n/digits/kzold/x4.spr>>sprites/spr1n/digits/kzold/x4.spr
sprites/spr1n/digits/kzold/x5.spr>>sprites/spr1n/digits/kzold/x5.spr
sprites/spr1n/digits/kzold/x6.spr>>sprites/spr1n/digits/kzold/x6.spr
sprites/spr1n/digits/kzold/x7.spr>>sprites/spr1n/digits/kzold/x7.spr
sprites/spr1n/digits/kzold/x8.spr>>sprites/spr1n/digits/kzold/x8.spr
sprites/spr1n/digits/kzold/x9.spr>>sprites/spr1n/digits/kzold/x9.spr
sprites/spr1n/flame.spr>>sprites/spr1n/flame.spr
sprites/spr1n/flare.spr>>sprites/spr1n/flare.spr
sprites/spr1n/kzblt/x0.spr>>sprites/spr1n/kzblt/x0.spr
sprites/spr1n/kzblt/x1.spr>>sprites/spr1n/kzblt/x1.spr
sprites/spr1n/kzblt/x2.spr>>sprites/spr1n/kzblt/x2.spr
sprites/spr1n/kzblt/x3.spr>>sprites/spr1n/kzblt/x3.spr
sprites/spr1n/kzblt/x4.spr>>sprites/spr1n/kzblt/x4.spr
sprites/spr1n/kzblt/x5.spr>>sprites/spr1n/kzblt/x5.spr
sprites/spr1n/kzblt/x6.spr>>sprites/spr1n/kzblt/x6.spr
sprites/spr1n/kzblt/x7.spr>>sprites/spr1n/kzblt/x7.spr
sprites/spr1n/kzblt/x8.spr>>sprites/spr1n/kzblt/x8.spr
sprites/spr1n/kzblt/x9.spr>>sprites/spr1n/kzblt/x9.spr
sprites/spr1n/mapbyspr1n.spr>>sprites/spr1n/mapbyspr1n.spr
sprites/spr1n/sp_steam.spr>>sprites/spr1n/sp_steam.spr
sprites/spr1n/sp_steam2.spr>>sprites/spr1n/sp_steam2.spr
sprites/spr1n/sp_steam_p.spr>>sprites/spr1n/sp_steam_p.spr
sprites/spr1n/wsplash3.spr>>sprites/spr1n/wsplash3.spr
We don't know about shortcuts on this map

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# Player Time Difference Date  
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