Posted by
lxr 1 Jan 2019 in 06:17
Here you can find a criterias used by us to divide maps by difficulty. Of course these criterias are subjective.
Easy
Player can use 1 or maximum 2 strafes
Requirement of 270+ prestrafe is required
Easy bhop without stand-up
Examples:
bkz_goldbhop,
av_degyptianez,
bkz_junglebhop,
cg_lighthops
Easy-Average
Skill to gain up good LJ prestrafe
Enough skill to make 2-3 strafes
Enough skill to jump 240 LJ (not on lj-block)
Have basic knowledge about CJ
Stable prestrafe with ordinary bhop
Basic knowledge about Standup Bhop
Examples:
cg_wildwesthop,
j2s_4floors,
kz_goldwood,
kz_j2s_cupblock
Average
LJ 245
Enough skill to make 4-5 strafes
Basic CJ skills (about 250)
Basic Standup Bhop skills
Examples:
kz_kzdk_covebhop,
cg_brick,
cg_arizonabhop,
fu_bhop,
kz_hop
Average-Hard
Max LJ block - 250
CJ skill at least 250
Middle skill for standup bhop
Examples:
kz_adventure,
j2s_4tunnels,
bkz_goldbhop_h,
kzru_pharaonrun
Hard
Good 5 strafes
Enough skill to jump 250 LJ
Enough skill to jump 255+ CJ
Middle+ skill for standup bhop
Examples:
ccn_scourge,
cg_d2block_h,
dyd_progressive,
holy_lame
Hard-Extreme
Examples:
fu_extreme,
hb_ShoCk,
kzpf_deathless_x,
kzru_technology_x,
kzz_bhop
Extreme
Examples:
hfr_apex,
ins_lab_h,
kzz_prison_x,
kz_kzru_MIR
Extreme-Death
Examples:
kz_synergy_x2,
hb_lrs,
kzray_extremebhop,
kzro_brick1337
Death
Examples:
gbc_script_x,
hfr_hb_toffifee,
kzro_bhopnslide,
kzua_mk_posteriori_d