Kreedz Jumping

Game mode when you racing with other players to finish a maps as fast as possible. Its comes from Counter-Strike 1.6 and was named in honor of creator
Our community will help you with passing the maps with your friends, set new records, participate and win in tournaments.

Last server records
Pro Nub

[CS16] Release #99 - 24 new records

Posted by Kpoluk 11 Oct 2018 in 19:44
It was a long time ago when we was able to watch a ROTW. However lxr decided to fix this misunderstanding and make a special video for us. Meet the two best runs (by amount of likes from our players) of previous release:



Unfortunately this video was made before Creep uploaded new run on this map, so you will see an old run. We promise than we will prevent thoose mistakes in the future.

Oh, don't forget that in this Saturday we will start our first test Cup for all players. You can read more about this HERE.

colcolx

kzro_jaashsbhop done in 03:03.58 WR! 1 place 60 Exp

Creep

bhop_ytt_neon_light done in 04:57.84 (05:19.82 Kalashnikov) 1 place 30 Exp
cd_bhop done in 03:27.25 (02:42.83 rawe) 3 place 28 Exp
ins_ancientbhop done in 00:51.23 WR! (00:52.06 Creep) 1 place 30 Exp
kzcn_kunfu done in 02:09.99 (02:32.65 all1aNcE) 2 place 29 Exp

urosh_h

ckz_sepulcher done in 03:29.51 1 place 30 Exp

fykseN

kzro_darkfury done in 03:19.81 WR! 1 place 60 Exp
prochallenge_longjump done in 01:34.04 WR! (01:44.50 Dolphin) 1 place 60 Exp

GoDfreee

mad_tomb2 done in 08:41.44 WR! (14:02.29 GoDfreee) 1 place 30 Exp
qsk_grayline done in 04:37.52 WR! (05:12.01 GoDfreee) 1 place 30 Exp

flores

slide_rch_bricked done in 04:21.84 (10:30.38 all1aNcE) 1 place 30 Exp

kappA_^

notkz_kx_bhopwater done in 01:26.53 (01:30.04 kappA_^) 1 place 0 Exp
smk_zink_himmelbjerget done in 01:23.32 (01:37.15 spwkzpe) 1 place 30 Exp

LLazar

tx_xmajestic done in 02:02.77 (01:48.57 Xednay) 2 place 19 Exp

MEfro

b2j_g0ldwalk done in 01:07.48 1 place 30 Exp
bz_sand done in 01:42.63 WR! (01:57.04 MEfro) 1 place 30 Exp
kzcn_kunfu done in 02:07.17 WR! (02:32.65 all1aNcE) 1 place 60 Exp

mls

mls_axn_hb_Ficaz done in 01:00.71 1 place 30 Exp

MuneEbIzBaCk

bkz_goldbhop_v2 done in 03:59.34 (02:21.60 Dolphin) 5 place 0 Exp

spwkzpe

kztw_snowbrick done in 02:49.80 1 place 30 Exp
slide_ip_upslides done in 01:56.40 1 place 30 Exp

Kasalasa

dg_winterclimb done in 01:04.80 (00:54.17 Dolphin) 4 place 17 Exp

WhereIsMyPanda

kz_costco done in 03:50.86 (04:36.00 RoN`) 1 place 30 Exp
kz_kzsk_forsaken done in 05:41.27 (06:17.81 mujik) 1 place 30 Exp
Watch all demos
Rejected demos
bhop_redstars_Dolphin_0131.72.rar - +use script
notkz_kx_bhopwater_Dolphin_0125.88.rar - +use script
Deleted demos
ins_ancientbhop_Creep_0052.06.zip
mad_tomb2_GoDfreee_1402.29.rar
qsk_grayline_GoDfreee_0512.01.rar
notkz_kx_bhopwater_kappA_^_0130.04.zip
bz_sand_MEfro_0157.04.zip
bkz_goldbhop_v2_MuneEbIzBaCk_0512.09.zip

The first Cup

Posted by lxr 9 Oct 2018 in 20:42
We are thinking about Cups in our community for a long time, and now that time has come. The first cup in our community will be in test mode and will give us a chance to get feedback and try something new in organizing process. So, this Cup will be without money prizes but we will very grateful to all participants and maybe give VIP's or points to winners.

The event will take place on Saturday at 19 o'clock by Moscow time (16:00 UTC).

This cup will be in Single elimination mode and all matches will be in 1x1 BO3 format. Before starting a match players will cross out maps which they don't want to play and repeat it until 3 maps remains which will be shuffled. Every match will be played for a 5 minutes or until one player reachs finish. All matches will be played in one day, so pleace be sure that you can be in game in time.

Map pool for this Cup:
kz_ea_dam
kz_cellblock
kz_cg_lavacliff
kzsca_brickvalley
fof_chillbhop
bkz_wallblock
bkz_goldbhop
prochallenge_speed

Write a "+" in the comments below to register in this event and don't forget to add administrators Russian Federation lxr (Steam) and Russian Federation Kpoluk (Steam) to friends in Steam.

[CS16] Offline tournament #6 - 14 demos

Posted by Kpoluk 8 Oct 2018 in 18:24
Time to take stock of the sixth offline tournament! The map this time was filled with all sorts of combos, and all runs turned out to be so different and interesting. Prize-winning places will soon receive their money, and, as promised, all participants receive a VIP (except for the two Kreedz Masters, they already have the maximum privileges). Thanks to everyone who recorded the demos, your activity is the most valuable thing we have. See you in the next tournaments!

Tournament results:

1 place - Czech Republic fykseN (60 Exp) 500 RUB, 2 weeks of VIP1
2 place - Iceland rawe (29 Exp) 300 RUB, 2 weeks of VIP1
3 place - Russian Federation WhereIsMyPanda (28 Exp) 200 RUB, + 1 week of VIP2
4 place - Norway Creep (27 Exp)
5 place - Taiwan Penguin (26 Exp)
6 place - Russian Federation flajok (25 Exp) 2 weeks of VIP1
7 place - Russian Federation Kpoluk (24 Exp) + 2 weeks of VIP1
8 place - Russian Federation flores (23 Exp) + 1 week of VIP2
9 place - Russian Federation EcLiPSe (22 Exp) 2 weeks of VIP1
10 place - Russian Federation ScrAw (21 Exp) 2 weeks of VIP1
11 place - Algeria inj3ct0r. (19 Exp) 2 weeks of VIP1
12 place - Russian Federation lxr (18 Exp) 2 weeks of VIP1
13 place - Russian Federation Faite (17 Exp) 2 weeks of VIP1
14 place - China Tomstx (10 Exp) 2 weeks of VIP1

fu_frosty

Czech Republic fykseN done in 01:19.99 WR! 1 place 60 Exp Watch
Iceland rawe done in 01:22.66 2 place 29 Exp Watch
Russian Federation WhereIsMyPanda done in 01:25.30 3 place 28 Exp Watch
Norway Creep done in 01:26.89 4 place 27 Exp Watch
Taiwan Penguin done in 01:35.44 5 place 26 Exp Watch
Russian Federation flajok done in 01:41.77 6 place 25 Exp Watch
Russian Federation Kpoluk done in 01:44.37 7 place 24 Exp Watch
Russian Federation flores done in 01:47.24 8 place 23 Exp Watch
Russian Federation EcLiPSe done in 01:48.56 9 place 22 Exp Watch
Russian Federation ScrAw done in 01:57.40 10 place 21 Exp Watch
China Tomstx done in 01:57.82 11 place 10 Exp Watch
Algeria inj3ct0r. done in 01:59.95 12 place 19 Exp Watch
Russian Federation lxr done in 02:03.90 13 place 18 Exp Watch
Russian Federation Faite done in 02:04.20 14 place 17 Exp Watch
Watch all demos

Offline tournament #6

Posted by Kpoluk 30 Sep 2018 in 18:41
ATTENTION! Big shortcut was found, so the map was updated (19:24 01.10.2018). To the guy uploaded the demo: +use script is forbidden, check the demo recording rules, mentioned below.

FuZzy1 is here again with his new tournament map for our community! We asked him to make it short, easy and with a lot of combos, so as many players as possible could participate. So, please welcome:


All rules for nocp demos apply.

As always, there is a special upload for tournament demos:



First place will get 500 rubles, the second 300 rubles and the third 200 rubles. All participants will get VIP 1 for two weeks. If someone already has VIP 1, he will get + 2 weeks to it, if he has higher VIP, he will get 700 Points (not Exp!).

Upload will be closed automatically at midnight by Moscow time from 7 to 8 October.

By the way, there were some changes on the site last week. We have almost fully switched to the new terminology in our Points System (articles, pages and server messages were updated). Also now you can send private messages thourgh the menu of by clicking the button in urer's profile. A little bug with given points was fixed (thanks to your vigilance, MuneEbIzBaCk за внимательность). As we promised, new page with donats and expences was created, as well as article about Hamachi. Keep work and good luck on the tournament!

Adding maps

Posted by Kpoluk 27 Sep 2018 in 17:46
First of all, let's add inspare to the list of cheaters who got critical number of bans. Next ban will lead to a permanent block and removing of all server records (previous account will be banned too).

Secondly, LAN server had two mini updates. When player used kz_mainmenu 0 he couldn't change Mode in the Main menu, version 4.4.1 fixed it. Also ScrAw found another bug on kz_man_madness: a big platform appeared after going through the trigger near the finish button, so perfroming sc after restart became impossible. Version 4.4.2 is able to reset all such func_wall_toggle after fast restart.

A long time ago we haven't add kz_return cause of texture leaks. And now Jeronimo has fixed it, so meet the kz_return_fix. Note, that this is not the same map, so a demo recorded on fixed version won't be accepted on XJ (until they update the map too, ofcourse). And now let's check some maps:

Extreme maps

mls_illusionary_x - in one of the rooms teleports are not separated logically or by design from the rest part of the map; if there won't be any records by the end of the year, this map will be deleted
mls_cave_h - I've already written about it, but since we give a chance to other extreme maps, let's try it; if there won't be any records by the end of the year, this map will be deleted
hama_bhopp - and one more map which difficulty is gained due to long distances between blocks and superlong nonstop bhop stages; incoherent desing of different rooms; teleports among rooms have no visual representation; there was a compilation log in map archive; if there won't be any records by the end of the year, this map will be deleted
gbc_hb_hoLy


Hard maps

bhop_styleer - clip brushes, blocking sc
cd_666 - clip brushes, dictating path; difficulty imbalance; the first halft of the map is hard, second one is hard-extreme
mls_pal_bhops_h - log compilation in map archive; and again difficulty imbalance on such a short map. All bhops up to last stages are hard-extreme, and at the end difficulty turns to be extreme. And it's not cause of complicated turns, restrictions on duck use etc as it was done on gbc_hb_hoLy, but just because of large distances between bhop blocks. It only has to remove half of blocks and release mls_pal_bhops_x, which will take place near mls_cave_h
gbc_towers2


Average maps

stan_shulbhop - texture conflicts on bhop
gbc_randomclimb - almost the whole map is the same jumps around pillars
gbc_randomblock - no detailing, bare blocks with three textures
gbc_randomblock2 - no detailing, bare blocks with three textures
bhop_arxdukz - clip brushes dictating path; ceiling if lifted up so one can see NULL textures; difficulty imbalance at the end
hama_annihiilation - no hp booster (as was said before, lack of booster makes sence when it directly influences the path and not just the number of times player allowed to fall from the same place)
hama_tooncanyon
hama_to_juhx - difficulty imbalance, one of bhop blocks can be seen through the gap after shifting into the wall
bhop_mann
hama_stairs
mls_hb_Alliance - easy climb part and average bhops; clip brush blocking sc; a few blocks are made func_wall for some reason; planning flaws: no teleport from lj room, one cannot return to start from finish by map means
mls_greenstyle_bh - minor difficulty imbalance; texture conflicts on center parts of bhop blocks; planning flaws: no teleport from lj room, one cannot return to start from finish by map means
mls_axn_hb_Ficaz
mls_icefall_bhop - texture conflicts on bhops at the start; one of bhop stage's teleport is not separated logically or by design from the rest part of the map; planning flaw: one cannot return to start from finish by map means
b2j_g0ldwalk - it should be denied as too short, but let's make an exception for this old map


Rejected maps

bhop_arxdukz_v1 - too short
hama_alkahf - at first map is about to has hard difficulty, some texture conflicts and delays on bhop blocks, bad texture docking and texture leak, but than it turns into total confusion: there are bhop and climb jumps of all difficulties, distances seem to be peeked at random
hama_lavaatree - poorly structured: one nominal tree with blocks around it and minclimb inside (reminds of sn_noobbean of 2004, but shorter); bad brushes docking
mls_night_bh - difficulty imbalance: easy stages are interlaced with average; one can stand at the top of slides, what can be used for sc (and therefore wr will be even faster); one of regular blocks looks the same as bhop blocks; one of the rooms has ledges resembling blocks, but appears to be not reachable; with a lot of colors on the map same highlight is used for both bhop and regular blocks
mls_floppytown_bh - texture conflicts on bhops at the beginning; half of ladders lost their functionality; the whole path is dictated by clip brushes and teleports; violet blocks in the wall and the box; big delay for blocks into the building. In general, famouse tricks and jumps inside houses is a very good idea to remake hns map
malaysia_lava_bh - poorly structured for such a short map; half of the rooms are just blocks copypaste along wall or in a row
skariz_brainhard4, skariz_brainhard5, skariz_brainhard6, skariz_brainhard7, skariz_brainhard8, skariz_brainhard9 - should be a composition of puzzles, but in reality it's just hidden teleports, unobvious triggers and other dubious attributes of kz, that shoud be avoided; design of rooms is either incoherent or filled with random pictures
sb_speedvalley_h - you can assume from the name that it's hard version of sb_speedvalley, but actually it's just a cut-off; at that for some reason rope was stretched in another way that led to making it func_illusionary to avoid sc; also for no apparent reason a few blocks near the finish were made func_illusionary as well
just_firstclimb - poorly structured and designed; texture pick; texture conflicts; bad brushes docking ; clip brushes blocking sc; teleports among rooms without visual representation; high difficulty imbalance; one cannot escape the room with timer in case of fail
muj_floppytown_x - too short; path is entirely dictated by clip brushes and teleports
jiu_brainhard - same as skariz_brainhard series
jiu_spikes - poorly structured for such a short map: the whole beginning is just running; one cannot return to start from finish by map means
gbc_hb_vitinho - bunch of lj and bhop-lj blocks

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