Last server records
Table of contents:
Settings Menu includes 5 pages. Use 8. Back and 9. More for navigation. To save settings choose 7. Save Settings. If you don't save settings, all performed changes will be lost after restart or map change.
Block CT (default: On)
Are guests allowed to join CT?
On - forbid (kz_blockct 1)
Off - allow (kz_blockct 0)
Round Timer (default: On)
What kind of timer do you want to see when passing a map?
On - start from zero (kz_timer 1)
Off - standard timer (kz_timer 0)
Allow Downloading Of Records List (default: On)
Download records list when LAN server starts? (disabling would be useful for those who have slow server start cause of bad internet connection)
On - enable, records will be updated automatically (kz_loadrecords 1)
Off - disable, you will have to update records list manually (kz_loadrecords 0)
AutoDetect LJ/KZ Demo Mode (default: On)
Should recording mode be automatically switched depending on map type?
On - If kz_mode 0, then it'll stay 0, if it's 1 or 2, server will try to find start and finish buttons, if both found - sets kz_mode 1, if at least one of them is missed - sets kz_mode 2 (kz_automode 1)
Off - Just use value of kz_mode from config, i.e. value that was saved last time (kz_automode 0)
MpBhop (default: Off)
Should bhop blocks be frozen? ()
On - enable (forbidden during demo recording, except for [mpbhop] routes) (kz_mpbhop 1)
Off - disable (kz_mpbhop 0)
Show Main Menu (default: At Start)
What are the cases when Main Menu should be called?
At Start + At Recording - when map starts or recording of KZ demo begins (kz_startmenu 2)
At Start - when map starts (kz_startmenu 1)
Open Manually - open manually (chat commnad /menu or press M button) (kz_startmenu 0)
Useful Chat Messages (default: On)
Which messages should be printed in chat?
On - show all messages (kz_chatmsg 1)
Off - don't show messages related to the start or the end of recording ("Demo recording started", "Demo recording stopped! Congratulations!", "LJ recording stopped"), messages with path where demos are saved (kz_chatmsg 0)
Record Message for (default: World + Community records)
If you use kz_recordmsg_current 1 or/and kz_recordmsg_diff 1 (see next two points), then this settings defines which records will be affected.
World + Community records - world record and national community record (kz_recordmsg_mode 3)
Community record - national community record (kz_recordmsg_mode 2)
World record - world record (kz_recordmsg_mode 1)
None - regardless of kz_recordmsg_current and kz_recordmsg_diff information about records won't be shown (kz_recordmsg_mode 0)
Current Record Message (default: On)
Show current record after passing a map?
On - enable (kz_recordmsg_current 1)
Off - disable (kz_recordmsg_current 0)
Note: When kz_recordmsg_mode 2 world and national records will be shown in one line if map has one route and in different lines in case of multiple routes (more info about routes here). If there are more than two routes, record holder won't be shown. Maximum number of routes could be printed in chat is 4. For more routes use /wr and /rush commands.
Record Difference (default: On)
Show the difference between current record and your record in finish message?
On - enable (kz_recordmsg_diff 1)
Off - disable (kz_recordmsg_diff 0)
Demo Attempts (default: Off)
Show the number of recording attempts?
On - enable (kz_attempts 1)
Off - disable (kz_attempts 0)
All Chat (default: On)
Are CT and spectators able to chat with each other?
On - enable (kz_allchat 1)
Off - disable (kz_allchat 0)
AXN Bhop (default: Off)
Which maps AXN should be turned on? (you can learn more about AXN here)
On - force AXN on all maps (kz_axnbhop 1)
Off - force AXN only for maps written down in a special file (kz_axnbhop 0)
AutoHeal On Map (default: On)
Give 1000000 HP to all players on maps with HP booster?
On - enable (kz_autoheal 1)
Off - disable (kz_autoheal 0)
Show Damage (default: Off)
Show message when HP changes (for example, after falling)?
On - enable (kz_showdamage 1)
Off - disable (kz_showdamage 0)
Note: color of this message in RGB is defined by cvars kz_damage_red, kz_damage_green, kz_damage_blue (by default 255, 255, 255, i.e. white).
Set Start Position by Touching Button (default: Off)
Save start position for every press of start button?
On - enable (kz_setstarttouch 1)
Off - use position that was saved via Main Menu (kz_setstarttouch 0)
Note: position that was saved via Main Menu (or by /setstart command), is written down in file and used at next server launch.
Block Map Sounds (default: Off)
Perform automatic stopsound at map launch?
On - enable (kz_blockmapsound 1)
Off - disable (kz_blockmapsound 0)
Note: you want to fully block map sounds, write map name in ...\cstrike\addons\amxmodx\data\silent_maps.txt
Block Weapon PickUp (default: Pick Up Only Dropped)
Forbid to pick up weapons?
All Weapons - forbid for all weapons (kz_blockweapons 2)
Pick Up Only Dropped - pick up only those weapons that were dropped (kz_blockweapons 1)
Off - pick up any weapons (kz_blockweapons 0)
Allow Checkpoints (default: On)
Allow players to save and load positions (use /cp and /gc)?
On - enable checkpoints and gochecks (kz_checkpoints 1)
Off - disable (kz_checkpoints 0)
Allow Cp in Air (default: Ladder)
Allow to save position in air?
On - allow everywhere (kz_allowaircp 2)
Ladder - allow on ladder, forbid in air (kz_allowaircp 1)
Off - fordib checkpoints on ladder and in air (kz_allowaircp 0)
GoCheck = New Demo in LJ Mode (default: Off)
Should /gc command do the same as /start when LJ Mode (kz_mode 2) is used? (meaning gocheck will start recording new lj demo)
On - enable (kz_gcdemo 1)
Off - disable (kz_gcdemo 0)
Load Saved Angles (default: Start Only)
Along with start position and checkpoints server saves angles. Which of these angles should be loaded when one teleports to start or uses gochecks?
Start + Checkpoint - start angle and checkpoints angles (kz_loadangles 3)
Checkpoint - checkpoints angles only (kz_loadangles 2)
Start - start angle only (kz_loadangles 1)
Off - don't load saved angles (kz_loadangles 0)
Show Checkpoint Message (default: On)
Show message about checkpoint being saved (/cp)?
On - enable (kz_checkpointmsg 1)
Off - disable (kz_checkpointmsg 0)
Show GoCheck Message (default: On)
Show message about gocheck being loaded (/gc)?
On - enable (kz_gocheckmsg 1)
Off - disable (kz_gocheckmsg 0)
Enable KZ Top10 (default: On)
Remember 10 best records done on your LAN? (one player can appear in top a few times)
On - enable (kz_top 1)
Off - disable (kz_top 0)
KZ Top10 is only for you (default: On)
Who can get into KZ top10?
On - only player who created server (kz_topalone 1)
Off - all players (kz_topalone 0)
Show Top Place When Finish (default: Off)
If top10 is turned on (kz_top 1) should your top place be shown in HUD after you finished?
On - enable (kz_showplace 1)
Off - disable (kz_showplace 0)
Show Finish Message for (default: None)
Defines the situation when finish message should be shown in HUD.
First place in KZ Top10 - player reached first place in top10 or nub10 (kz_finishmsg_mode 3)
Community record - player set community record (if map has only one route) (kz_finishmsg_mode 2)
World Record - player set world record (if map has only one route) (kz_finishmsg_mode 1)
None - don't show the message (kz_finishmsg_mode 0)
Note: text of the finish message is determined by cvar kz_finishmsg_text (default: "Congratulations!"), and its RGB color is defined by cvars kz_finishmsg_red, kz_finishmsg_green, kz_finishmsg_blue (by default 0, 255, 0, i.e. green).
Play Finish Sound for (default: None)
Defines the situation when finish sound should be played.
First place in KZ Top10 - player reached first place in top10 or nub10 (kz_finishsound_mode 3)
Community record - player set community record (if map has only one route) (kz_finishsound_mode 2)
World Record - player set world record (if map has only one route) (kz_finishsound_mode 1)
None - don't play the sound (kz_finishsound_mode 0)
Note: path to the sound is determined by cvar kz_finishsound_source (default: "misc/ownage"). All sounds from valve/sound are available, also you can use these sounds from cstrike/sound: "misc/ownage", "misc/mod_godlike", "misc/mod_wickedsick", "misc/perfect", "misc/impressive", "misc/holyshit".
Player Model (default: Auto)
Which model do you want to use?
Auto - choose any model (kz_playermodel 5)
GIGN - chose GIGN model (kz_playermodel 4)
SAS - chose SAS model (kz_playermodel 3)
GSG-9 - choose GSG-9 model (kz_playermodel 2)
Seal Team 6 - choose Seal Team 6 model (kz_playermodel 1)
Choose in Menu - open menu before spawning (kz_playermodel 0)
You can find information about additional settings in this article.