Kreedz Jumping

Game mode when you racing with other players to finish a maps as fast as possible. Its comes from Counter-Strike 1.6 and was named in honor of creator
Our community will help you with passing the maps with your friends, set new records, participate and win in tournaments.

Last server records
Pro Nub

Adding maps

Posted by Russian Federation Kpoluk 23 Sep in 17:04
As result of our contest on hb_mekko2 players Armenia all1aNce and Czech Republic Chichin got 500 rubles each. Moreover, Czech Republic Chichin also gets his 1000 rubles for the first place in pro top on rush_NSEA. And, for that matter, today we have a new hard-extreme community map by Slovakia Qicg, dedicated to Czech Republic Chichin:


You can notice [hb_elITe] and hb_fykseN in the list of added maps, but there are rumors that these maps can be transferred to XJ, maybe even changing their names, so we will adjourn them for a while.

Hard maps

qcg_to_chichin
hb_gene - one cannot back from finish to the start by map means only
den_3rooms_h - incorrect teleport angle


Average maps

deathvalley2 - easy-average jump on easy map
dg_insen - a lot of recurring jumps
dkz_caveclimb - no hp booster
dp_intoNature - texture conflict in the sink near the start; one cannot back from finish to the start by map means only
dr0_cavernhop - no hp booster
dr0_colorado_mesa - no hp booster on a long map; fence is solid in one place and func_illusionary in another, and it leads to a big sc
dr0_dungeon - wrong visibility range; one big dead end outside of the castle; a few imbalanced jumps; shifted texture on the finish button
dr0_lost_sector_ez - bhop blocks are lowering too fast; one can see NULL textures of the finish room
dr0_swamplands - no hp booster on a long map; undecorated teleports; one cannot back from finish to the start by map means only; last stage is harder, but still can be done in one strafe
dsk_antiquebhop
dumbleblock - teleport not separated structurally from the rest of the map
dw_ezcaveclimb - one cannot back from finish to the start by map means only
em_newbieee - certainly unused detour
esc_thepit_b02 - 180 jump from under shed is not a good idea for easy map; two stages are too dark; wrong visibility range
etl_4block - minor texture conflict in one of the rooms
etl_ruins
etl_spacebhop
etl_stageblock
hb_Anduuu - one place is imbalanced, but still can be done in one strafe
hb_Camy - missing texture on present box
hb_daza - incorrect angles of teleports; different names of bsp and archive
hb_elITe - one cannot back from finish to the start by map means only; the whole map is easy, but one bhop at the end is at least easy-average
hb_fantasm
hb_fykseN - wooden bridge disappears depending on the point of view
nk_cave - no hp booster; difficulty imbalance; one cannot back from finish to the start by map means only
nk_darknight - clip brush, blocking sc; difficulty imbalance
nk_facilitybhop
nk_sky
nk_tierrablock2


Rejected maps

dkz_extend - both routes are mostly a bunch of lj, hj, bhop-lj blocks
dr0_deadmines_b02 - serious problems with fps (seems like there is ent_light somewere outside of the map, it gives an effect of bright even lighting)
dr0_deepbluesea - wrong visibility range, which can be seen from every corridor; one cannot back from finish to the start by map means only; difficulty imbalance from easy to average
haf_ronny - wrong visibility range; poorly structured and designed
ham_ljs - bunch of ljs
dsoc_bhopinfun, dsoc_bhopinfun_ez - poor unsteady design: same texture for floor and walls, texture of blocks is changing almost every stage; one cannot back from finish to the start by map means only; why the last room should be separated with teleport?
dr0_ezswamplands - no hp booster on a long map; undecorated teleports; one cannot back from finish to the start by map means only; crotch at the end for some reason; imbalanced jump (by the way this jump is easy on dr0_swamplands, although it shouldn't judging by the map's name; generally maps are different only at first and last stage, the rest is alsmost the same)
etl_sandblock - severe difficulty imbalance
ex_shc_big -texture conflicts on bhops; bhop blocks are decorated the same way as general blocks; a lot of dark places (some have no lighting at all); missing texture on the ceiling; sudden undecorated boosts in the middle of climb sections; rooms have no main theme; one cannot back from finish to the start by map means only
god_ancient_pyramid - a few dead ends right at the start; difficulty imbalance; undecorated teleport to another room; bad brush docking on the pyramid; one cannot back from finish to the start by map means only
haf_blocksch - wrong visibility range; useless crotch at the end, and a few inappropriate clip brushes futher, one of which should be even used as block
hb_cos - poorly structured and designed
hb_cd - the most disgusting background sound in the history of kz; at the end mapper confessed the he doesn't like the map himself
hb_d3stiny_by_b2d - the pit (dead end) without textures at the corner
hb_Legna - the whole map is easy except the last few hard-extreme bhops with faint lighting
dokee_extreme_test - almost the exact copy of dokee_extremeblock
ham_cavyspeed - serious problems with fps
dumble_w00dblock - two-textures design; teleport not separated structurally from the rest of the map; it is a pity hard route appeares to be unused on server, anyway it's mostly ljs and hjs with doubtful balance
god_escape_b1 - the idea to use grenades is good, but on the whole the map has no connection to kz, it's mostly searching triggers; NULL textures and texture conflicts on moving block
hb_noxer - file color_glass.wad added to the archive; difficulty imbalance on climb - 228 hj block with small start among easy jumps; no hp booster; texture conflicts on bhops; the seconds room is a dead end
nkz_rats - poorly designed: the whole sofa is covered with one texture (or two very similar), all walls with blocks with another texture; the seconds floor for some reason has castle with acid-green texture and stretched rat on the ceiling; the very first block has texture conflict
god_secret_fabric - one can see NULL textures of the first rooms from the last one; worldspawn has func_water's property WaveHeight of 150 units, as a result when you try to play another map after this one, WaveHeight is applied to all func_water entities without this property (150 units is terribly much for the wave)


And one more news. We have a guy willing to do for us Rush of The Week. You can check the test work of [user=Russian Federation exeth]:


[CS16] Release #144 - 21 new record

Posted by Russian Federation Kpoluk 17 Sep in 16:46

Latvia additional

bhop_walls done in 01:41.31 (01:47.11 Bulgaria tasi) 1 place 30 Exp Watch

Taiwan B2DlSajocckp

cg_industry done in 00:48.44 (04:12.84 Taiwan B2DlSajocckp) 1 place 0 Exp Watch

Norway Creep

hb_lambdaaa done in 04:29.02 (04:57.03 Bhutan c0c0n) 1 place 1 Exp Watch
ytt_light_stars done in 28:58.76 2 place 29 Exp Watch

Serbia PsychoLunatic

six_bhop done in 01:52.47 (02:06.11 Bulgaria tasi) 1 place 1 Exp Watch

Tunisia HaMMa

kz_beyond done in 03:31.97 WR! (03:36.32 Tunisia HaMMa) 1 place 30 Exp Watch
kz_gigacave done in 05:15.51 WR! (05:19.96 Serbia voX) 1 place 33 Exp Watch
kz_kzsca_mineblock_ez done in 09:31.73 WR! (10:16.72 Russian Federation GoDfreee) 1 place 60 Exp Watch
kzsk_communityblock done in 17:00.30 WR! (55:14.94 Argentina Pepo) 1 place 60 Exp Watch

Bulgaria Kris

cg_d2block_ez[-boost] done in 08:02.32 (07:43.41 Georgia MaVo^) 2 place 29 Exp Watch
slide_kissxsis done in 10:22.21 (06:03.49 Russian Federation Silk_Road) 2 place 29 Exp Watch

Georgia MaVo^

bhop_ytt_minecraft done in 01:42.44 (01:44.75 Bhutan c0c0n) 1 place 30 Exp Watch
dyd_forgebhop done in 01:19.99 (00:45.40 Norway Creep) 2 place 29 Exp Watch
kzcn_synergy[full] done in 11:11.03 (04:05.71 Japan Kalashnikov) 2 place 29 Exp Watch
kzy_naturejump done in 01:59.40 (02:18.46 Russian Federation DON_SIMON) 1 place 30 Exp Watch

Lithuania MEEL

godc_hb_fanzeng done in 04:54.14 WR! 1 place 60 Exp Watch
kzcn_mount done in 03:55.24 WR! 1 place 60 Exp Watch
kztw_portal done in 02:48.62 WR! 1 place 60 Exp Watch
mkz_color_room_red done in 01:33.98 WR! 1 place 60 Exp Watch

Argentina rawe

kzse_bhopblock done in 00:14.35 (00:15.26 Bhutan c0c0n) 1 place 30 Exp Watch

Russian Federation Silk_Road

hb_patchouli_v2 done in 04:49.07 (05:15.17 Russian Federation DON_SIMON) 1 place 30 Exp Watch
Watch all demos
Rejected demos
kzcn_synergy_MaVo^_1111.03.zip - full route
bhop_ytt_minecraft_vennsli_0144.95.zip - +use script
bla_reactorhop_vennsli_0229.88.zip - +use script
gayl0rd_bhop_vennsli_0303.61.zip - +use script
Deleted demos
cg_industry_B2DlSajocckp_0412.84.zip
hb_lambdaaa_Creep_0806.94.zip
six_bhop_enum_0214.72.zip
kz_beyond_HaMMa_0336.32.zip
kz_gigacave_HaMMa_0643.41.zip

Adding maps

Posted by Russian Federation Kpoluk 15 Sep in 17:42
In the new portion of maps we especially note two new community maps. The first one is rush_NSEA by Japan edZika, which is going to be the aim of our new contest. From now to 22th of September inclusively you can set server records or record demos, and then run with the best time will have a chance to get 1000 rubles. Any nocp run considered better then cp run. Of course, the winner should be a participant of our rating system.


Also Armenia all1aNce with the assistance of Tunisia HaMMa added hb_dislike_d to our list of the most hard maps.
If you haven't seen the trailer by Kazakhstan mls yet, now is your chance:


Extreme map

Hard maps

Average maps

cad-nkz_rockclimb - file sprites/kzarg/fire.spr added to the archive (had to use sprites/fire.spr)
cad_nightjungle - texture conflicts on bhop
cah_grayrock - no hp booster
carg_practice_block - point lighting without visible sources
cc_snowcliff
cg_madbl0ck - texture conflict on moving platform at respawn
cg_magiccube
cg_stoneage
cgturnier_runde2 - difficulty imbalance
cgturnier_runde3 - flora made of sprites looks questionable
cgturnier_runde4
cgturnier_runde7
cgturnier_runde8 - texture conflicts on bhop blocks; imbalanced bhop
chip_bhopnoob
cl_abandon
cl_earthole - head bumps into invisible ceiling at the end
cl_escape - bhop blocks are func_wall_toggle, so map is not suitable for the server; clip brush, blocking sc
cl_seaside - there is a teleport to the start above the finish, by I wasn't able to reach it
cosy_cliffclimb
cosy_islandblock
cosy_springblock
cy_20
cy_3ways_xo
cy_xmasfactory2009 - difficulty imbalance; no hp booster
cypress_fastbhop_h - texture conflicts on bhop; sudden teleport to lj room right before finish
cypress_fastcliff - the last jump could be named easy only with bhop on it
cypress_marioblock - one cannot back from finish to the start by map means only; dead end behind the finish timer
cypress_megabl0ck
cypress_oasis - incorrect assembling of archive; no hp booster
cypress_rockclimb
cypress_sideways
cypress_volcancliff - imbalanced jump
cyx_14
d2_mario_bhop - texture conflicts on bhop stages and moving walls; clip brushes blocking sc; non-decorated teleports; bhop at the end is harder
db_crystal - one cannot back from finish to the start by map means only
db_possibleclimb - texture conflicts on moving doors; flying blocks
dc_d33pwater - texture conflicts on bhop
kzls_tropics_b10


Rejected maps

cah_catacombs - texture conflict on hp booster; missing texture in tunnel; texture conflicts on bhop and water; one can leave the map with hook; incorrect angles of teleports
cah_palisade - no hp booster - map with a lot of climb stages leaves very few reserve for falling; teleports not separated structurally from the rest of the map; one of small blocks is bhop but designed the same way as other blocks; the whole water is covered with texture conflicts; one cannot back from finish to the start by map means only
cosy_egyptian - no hp booster; func_breakable before finish is too tough - it requires almost 3 usp clips, together with recurring jumps it takes more than half of time on this short map
CD_dacaigou - too short; actually it's just the beginning of cd_dacaigou_v2
cgturnier_runde5 - texture conflicts on bhop; one can see NULL textures of the first part from every bhop stage; there is unclear place where one should avoid invisible teleport; big clip brush around the chain at the start
cg_weirdbh0pz - one can see NULL textures of corridros from respawn and all similar places later; texture conflicts on bhop stages and all moving doors; not a single teleport to another room is decorated; dead end in emply room in the middle of the map and another one behind the finish button; flaring light is more annoying than interesting; room with random textures
cl_bye_nevr0se - kzls_tropics_b10, that was created 7 years later, is added instead of this map (modifined block distances and passages between rooms). Newer version has correct mapper on cosy (maybe the map was unfinished before), but sprite flames.spr was taken from another map and all torches were shifted. So flames.spr of kzls_tropics_b10 was replaced with the sprite from cl_bye_nevr0se.
cosy_merrychristmas3 - a lot of NULL textures can be seen from the roof, including NULLs above the starting room; dead end blocked with clip brush, but it's still passable; garland in the final room that is visible only from the side
cys_delusion - a few big clip brushes blocking sc; one-texture design; wrong visibility range; huge texture hole at the end
cys_texturemix - critical difficulty imbalance; texture conflicts on glass; teleports are not decorated; no hp booster; point lighting without visible sources
d3_twoblocks - mapper chose right texture pack, but used it correctly only on the floor and walls, other blocks are just chaotic texturing; the block at the beginning has light source inside of it; bhop blocks are not detected by the plugin and not freezed automatically, cause their lowering speed is just 64; moreover, they have 4 seconds delay and flying in the air; air-gaps between water and walls; incorrect angles of teleports
d5_bhopspace - poorly structured for its length; more than half of map consists of high stairs
db_fortunabhop - one can see NULL texture of outside of the map even without hook, and more of them with hook; texture conflicts on bhop
Dam - huge texture bug on water; flying multicolored blocks are completely out of main theme; a lot of copy-pasted blocks on a small map


[CS16] Release #143 - 48 new records

Posted by Russian Federation Kpoluk 9 Sep in 17:24

Bhutan c0c0n

hb_lambdaaa done in 04:57.03 (08:06.94 Norway Creep) 1 place 1 Exp Watch
kzse_bhopblock done in 00:15.26 (00:15.81 Latvia additional) 1 place 20 Exp Watch

Czech Republic Chichin

kz_cg_4towers done in 02:16.53 (02:27.68 Russian Federation RoN`) 1 place 30 Exp Watch

Norway Creep

ivns_orangez_x done in 00:26.36 (00:29.02 Norway Creep) 1 place 0 Exp Watch

Russian Federation DON_SIMON

hb_dropzone done in 02:10.49 1 place 30 Exp Watch
kzy_lost done in 02:31.45 1 place 30 Exp Watch
kzy_naturejump done in 02:18.46 1 place 30 Exp Watch
MC_ezclimb1_fix1 done in 02:47.58 2 place 29 Exp Watch

Bulgaria Kris

kzsca_we_cliff done in 01:25.15 WR! (01:26.77 Bulgaria Kris) 1 place 30 Exp Watch
MC_ezclimb1_fix1 done in 02:34.71 1 place 30 Exp Watch

Georgia MaVo^

mh_winterhops done in 02:36.06 1 place 30 Exp Watch

Lithuania MEEL

hama_annihiilation done in 02:30.66 WR! (02:55.64 Russian Federation EcLiPSe) 1 place 60 Exp Watch
kzlv_evolutionhop done in 02:23.95 WR! 1 place 60 Exp Watch

Russian Federation silentq

cy_20 done in 01:59.24 1 place 30 Exp Watch
etl_storage done in 01:29.58 1 place 30 Exp Watch
kz_gigacave done in 05:39.00 (05:19.96 Serbia voX) 2 place 29 Exp Watch
kzlt_city_extreme_v2 done in 00:38.05 1 place 30 Exp Watch
mh_jungleblock done in 02:11.82 1 place 30 Exp Watch

Russian Federation Sm1T

daza_blockamok done in 01:50.25 (01:53.61 Bulgaria tasi) 1 place 1 Exp Watch

Bulgaria tasi

bhop_walls done in 01:47.11 (01:52.99 Bulgaria Kris) 1 place 1 Exp Watch
bla_reactorhop done in 02:51.25 (03:24.44 Russian Federation DON_SIMON) 1 place 30 Exp Watch
butch_zigzag done in 03:53.26 1 place 30 Exp Watch
cg_cbblebhop done in 01:52.64 (01:06.21 Russian Federation Dolphin) 7 place 24 Exp Watch
cg_coldbhop_v2 done in 01:03.20 (00:55.18 Russian Federation Dolphin) 12 place 19 Exp Watch
cg_coldbhop_v2_h done in 01:24.74 (00:58.43 Russian Federation Dolphin) 5 place 26 Exp Watch
cobkz_minecraft done in 01:16.48 (01:04.30 Russian Federation Xednay) 7 place 24 Exp Watch
cobkz_run_brick done in 01:36.46 (01:29.45 Bhutan chorogons) 3 place 28 Exp Watch
cobkz_rush_race done in 01:48.41 (01:32.27 Bhutan chorogons) 3 place 28 Exp Watch
daza_arabblock done in 01:49.44 (02:03.70 Sweden DragKedja) 1 place 30 Exp Watch
daza_brickblock done in 02:05.71 (01:44.52 Russian Federation WhereIsMyPanda) 2 place 29 Exp Watch
daza_cavenclimb done in 01:31.97 (01:23.89 Russian Federation RoN`) 2 place 29 Exp Watch
daza_colorswitch done in 02:09.67 (01:52.09 Serbia promax) 4 place 27 Exp Watch
daza_junglebhop done in 01:32.20 (01:22.44 Argentina Nucleo-Gamers) 6 place 25 Exp Watch
ksz_beginner done in 02:30.29 1 place 30 Exp Watch
ksz_beginner_girl done in 02:55.47 (02:20.60 Russian Federation WhereIsMyPanda) 2 place 29 Exp Watch
ksz_blocksinNature done in 01:46.99 (01:23.70 Argentina rawe) 5 place 26 Exp Watch
ksz_cratespeed done in 01:17.60 (01:02.10 Serbia promax) 5 place 26 Exp Watch
ksz_fastmountain done in 02:03.25 1 place 30 Exp Watch
kz_xj_communitybhop done in 07:56.48 (06:21.20 Russian Federation inspare) 5 place 26 Exp Watch
kzcn_hop done in 01:57.62 (02:09.19 Sweden DragKedja) 1 place 30 Exp Watch
kzcn_hopdown done in 02:59.20 (02:25.39 Russian Federation Dolphin) 5 place 26 Exp Watch
map_by_psyxopat done in 09:33.96 1 place 30 Exp Watch
mh_brickbhop done in 02:31.29 1 place 30 Exp Watch
mh_winterhops done in 02:56.28 3 place 28 Exp Watch
mst_dusthop done in 02:19.16 1 place 30 Exp Watch

Georgia vennsli

bhop_ytt_minecraft done in 01:47.10 (01:44.75 Bhutan c0c0n) 2 place 29 Exp Watch
cobkz_village done in 02:53.48 (03:07.42 Sweden DragKedja) 1 place 30 Exp Watch
mh_winterhops done in 02:49.84 2 place 29 Exp Watch
Watch all demos
Rejected demos
bhop_kamui_tasi_0133.77.zip - AXN map
Deleted demos
hb_lambdaaa_c0c0n_3725.62.zip
ivns_orangez_x_Creep_0029.02.zip
kzsca_we_cliff_Kris_0126.77.zip
daza_blockamok_Sm1T_0155.15.zip
bhop_walls_tasi_0158.47.zip

[CS16] Release #142 - 23 new records + Adding maps

Posted by Russian Federation Kpoluk 1 Sep in 12:53
Let's combine demo and map releases, so this will be on top during the week. Among added maps there is our new community map hb_mekko2, which included all levels that didn't fit in the first part. Difficulty is very high, so we decided to make an offer for extreme map's geeks. Every user who is registered in our rating system and finished hb_mekko2 on the server or recorded demo for the site, can contact me and get his 500 rubles through paypal. The last day when offer is still active will be September, 8.

Extreme map

Hard map

Average maps

ksz_400g_cave - unsteady difficulty
ksz_beginner
ksz_building - blocks sticks out of the window (covered with window textures); dead end in the tiolet; a lot of func_illusionary that could be used instead of blocks
ksz_climbmetal - teleport blocking sc
ksz_confused
ksz_cosy_cupspeed - respawn is quite far from the start button
ksz_cubic
ksz_fastmountain - missing texture from unusable side of the rock
ksz_knightcastle - one cannot back from finish to the start by map means only
ksz_moonlight - missing texture under the rock in the water
ksz_pocblock_rmk
ksz_sp_woodblock
ksz_standupsv3
ksz_stoneblocks - head is bumping into the sky at the end of the map
kzsm_mercy_hz
kzso_snowrun - clip brush blocking sc; wrong angles of teleports
kzst_akhet
kzsxj_templeclimb - one cannot back from finish to the start by map means only
kzua_metal_blocks
kzua_road16 - inaccurate brush docking
kzuk_chloroblock
kzwi_prisonclimb
kzy_lost
kzy_naturejump - clip brushes blocking sc; imbalanced jump
kzy_neonhop - for some reason the last bhop is way harder
lx_gakky
map_by_psyxopat
mb_egypet - different name of bsp; факелы то func_illusionary, то нет
mbk_rockcave - no hp booster
MC_ezclimb1_fix1 - clip brush blocking sc in the first room; one cannot back from finish to the start by map means only
mck_vudu - big delay for bhop blocks; clip brush blocking sc; no hp booster; one can see NULL textures of neighbouring rooms; wrong visibility range
mh_brickbhop - texture conflicts on bhop stages
mh_jungleblock
mh_winterhops - texture conflicts on bhop stages; wrong angles of teleports; one cannot back from finish to the start by map means only
minhop
mkz_color_room_red - no hp booster; texture conflicts on moving doors
ml_sandcave
ml_winterblock
mlg_bhoplite - different name of bsp; texture conflicts on bhop stages and fountain
mlia_mjm_snow - hj blocks are harder than other jumps
mrcn_bom - texture conflict on bhop block
mst_boyage
mst_dusthop - texture conflicts on bhop stages; clip brushes and teleports blocking sc
mst_iblock


Rejected maps

mbs_tool - one cannot back from finish to the start by map means only; no hp booster; poorly structured and designed
kztb_peas_15 - there is only one-texture bean tree on the map with a few very unbalanced jumps; mapper tried to recreate bean map from 2002 in 2011 and failed
kzy_wintercave - too short; difficulty imbalance
kzro_pocblock - since ksz_pocblock_rmk is a fixed version of this map (better texturing, added light sources and other objects, fps is more stable), we won't add it
kzus_longwaydown_finished - exceeding standard map sizes; one jump is repeated hundreds of times
mbs_city - no hp booster; one can see NULL textures of neighbouring levels; missing texture right above the start; wrong visibility range, it's open space, but half of the map is constantly invisible; random pick of textures
mbs_coty - wrong visibility range on spacious map; one can see NULL textures of start room; missing textures; inaccurate brush docking; one cannot back from finish to the start by map means only
kzus_alamo - wrong visibility range, which is noticable on spacious map from every point; even lj room was made very long for some reason, so this flaw is especially remarkable there; teleport to the lj room leads to the biggest block, it's unreasonable for such an easy map
m4g_god_underground, m4g_god_undergroundv2 - poorly structured and designed
lx_manycolors - doubtful texture choise; texture conflicts on wall blocks; big delay on bhop blocks; one cannot back from finish to the start by map means only; crotches are senseless, you just need to remember correct teleports one time; very unsteady difficulty
mnc_remix_beta - rooms have no main theme; starting from the second room one can see NULL textures of the first level
mkz_xmas - a lot of architecture flaws: clip brush blocking sc; difficulty imbalance - one easy-average jump, one average (245 lj) and the rest is easy; a few dozens of blocks at the start can be skipped by jumping from the tower; the tower itself is covered with clip brushes; useless climb in the corner and few unused rooms; inaccurate brush docking; point lighting without visible sources
mlg_skyblock - texture conflicts on bhop stages; big delay on bhop blocks; teleport that is not separated structurally from the rest of the map; lj block at the end is imbalanced; one cannot back from finish to the start by map means only; no hp booster; bhop blocks on climb have the same design as common blocks
kzua_encroachment - grammatical errors in legends; rong visibility range; starting from the room with soldiers and up to the end one can see a lot of NULL textures of neighbouring levels; unobvious way in the room with soldiers (camera view doesn't really help); forcing player to calculate integral is a doubtful decision (at least you should learn him first how to do it)
mck_soulblue - big delay for bhop blocks; map is too dark; no hp booster; unsteady difficulty
mst_dark - texture conflicts on bhop stages; teleport under the water is not designed; one can see NULL textures of neighbouring levels; unobvious ladder jump at the beginning and a lot of pointers later; half of pointers were made cause of large number of clip brushes, the whole map is covered with them, at that most of clip brushes could be easily avoided; unsteady difficulty; some torches are used as blocks and some are func_illusionary


Besides, we want to mention a few cheaters, whos records were removed lately:

fanat lewly (steam) - reached the critical amount of bans, getting almost the whole collection. He's even posted on forum demanding unbans, and was autobanned a few times after that. Records are weak, but were removed, while he gets his permanent ban, since we are not a test playground for cheats.

Serbia skrKkz (steam) - uses jump;wait script or hack with holding space (they look very similar). There is no specific detect for that currently, but since it can give an advantage in skillful hands, anticheat caughts it eventually. First ban haven't change anything, player did a few high places in tops. Records were removed, ban is for 2 weeks, next will be permanent.

Russian Federation asf (steam) - was caught once, cause he used light settings for bhop hack. For the shown wile deserves removing of records and permanent ban.

Uruguay 6das (steam) - made a dozen good records with bhop hack. Records removed, next ban will be permanent.

Finland t0kyy Switzerland wolfwell Japan 2pac (steam1 steam2 steam3) - got bans from at least three ids, continues to use the same thing as Serbia skrKkz. Made a few good times in tops. All records were removed, all accounts are permamently banned. By the way, he's distinguished himseft in today's release.

Russian Federation xtt (steam) - uses light settings of bhop hack, did quite a lot of records before anticheat update. Records removed, permament given.

China aaa (steam) - famous person here, did a lot of first class records, was banned on the old system. One of the first who used light bhop hack settings, was monitored for a long time. Such a pity we haven't seen how fast new system would ban him, he's never connected since then. All records were removed, player handed an honorary permanent ban. My condolences to his fans, anyway his world records are clean, his bhop there is two times weaker.

Bhutan c0c0n

bkz_dustblock done in 03:37.82 1 place 30 Exp Watch

Norway Creep

ivns_orangez_x done in 00:29.02 (00:30.58 Japan Kalashnikov) 1 place 30 Exp Watch

Russian Federation Dolphin

c21_jumptohell_b4 done in 02:11.79 WR! (03:21.69 Bulgaria Kris) 1 place 50 Exp Watch

Russian Federation erdik

bkz_azblock done in 02:06.27 (02:08.35 Russian Federation erdik) 1 place 0 Exp Watch
bkz_ok done in 02:36.23 (02:58.76 Bulgaria Kris) 1 place 30 Exp Watch

Bulgaria Kris

bhop_walls done in 01:52.99 (01:58.47 Bulgaria tasi) 1 place 20 Exp Watch
kzsca_we_cliff done in 01:26.77 (01:36.92 Bulgaria Kris) 1 place 0 Exp Watch

Russian Federation Player

kz_mages_courtyard done in 08:19.55 (14:31.08 Argentina Pepo) 1 place 30 Exp Watch
kz_tomb done in 09:15.91 (09:32.39 Russian Federation Player) 1 place 0 Exp Watch

Serbia promax

kznl_factory done in 03:22.96 WR! (04:47.17 Argentina Pepo) 1 place 60 Exp Watch
kzru_pharaonrun done in 01:35.10 WR! (01:37.52 Serbia promax) 1 place 30 Exp Watch
kzsca_brickvalley done in 02:01.24 WR! (02:01.52 Russian Federation Dolphin) 1 place 60 Exp Watch

Russian Federation silentq

bhop_dustzone done in 03:32.32 (04:56.72 Georgia MaVo^) 1 place 30 Exp Watch
kzcn_ml_mounthard done in 04:57.34 1 place 30 Exp Watch

Bulgaria tasi

bkz_ok done in 02:44.32 (02:58.76 Bulgaria Kris) 2 place 19 Exp Watch
bkz_toonworld done in 03:01.74 (03:02.63 Bulgaria Kris) 1 place 30 Exp Watch
c21_holyjumps done in 02:48.24 (03:35.71 Bulgaria Kris) 1 place 30 Exp Watch
daza_blockamok done in 01:53.61 (01:55.15 Russian Federation Sm1T) 1 place 30 Exp Watch
hb_shNz done in 01:44.05 (01:16.91 Russian Federation inspare) 3 place 18 Exp Watch
jagkz_breezeclimb done in 01:25.79 (01:12.48 Russian Federation Dolphin) 7 place 14 Exp Watch
kz_lain done in 02:14.12 (01:50.31 Russian Federation Dolphin) 2 place 19 Exp Watch
kzm_nuke done in 01:57.56 (01:36.09 Russian Federation silentq) 2 place 29 Exp Watch
rfx_minecraftbhop2 done in 01:22.34 (01:14.70 Russian Federation peter5001) 2 place 19 Exp Watch
Watch all demos
Rejected demos
bkz_bhopvalley_t0kyy_0130.18.zip - bhop hack
Deleted demos
bkz_azblock_erdik_0208.35.zip
kzsca_we_cliff_Kris_0136.92.zip
kz_tomb_Player_0932.39.zip
kzru_pharaonrun_promax_0137.52.rar
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