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[CS16] Release #80 - 26 new records

Posted by Russian Federation Xednay 19 Apr in 00:02
Hi all. Attention please! On map rush_brirom which was accepted few days ago was found critical bug, which can lead to critical SC's on map in future. This bug was fixed, but you need to download and install map manually. Current demo which was uploaded will be accepted because its doesn't uses this bug.

Besides we open KZmod upload and from this day you can submit demos. Feel free to contact us if you have any problems wth KZMod demos.

*UPD* Some players asks us to increase tournament time, so its done. Tournament will be closed 29 april in 23:59.59 by Moscow time

1111

bhop_blue_glass done in 02:29.87 1 place 30 MP Смотреть
bhop_ctm_mountain done in 00:56.15 1 place 30 MP Смотреть
bhop_kamui done in 00:48.45 1 place 60 MP Смотреть

1NF

bhop_kamui done in 00:56.33 2 place 19 MP Смотреть
bhop_m_climb done in 02:11.32 1 place 20 MP Смотреть
kzro_axn_simple done in 00:43.76 (00:46.96 Kpoluk) 1 place 30 MP Смотреть
kz_kzfr_bhopaztec done in 00:28.73 1 place 30 MP Смотреть
uq_axn_imoor done in 01:29.09 1 place 20 MP Смотреть

all1aNce

mls_snowvalley done in 03:05.98 WR! 1 place 50 MP Смотреть

c0c0n

bhop_aeonflux done in 00:50.81 (00:42.07 Creep) 3 place 28 MP Смотреть
bh_axn_ravine done in 01:11.84 1 place 30 MP Смотреть
bkz_wallblock[-md] done in 02:56.24 (02:20.14 rawe) 4 place 27 MP Смотреть
cobkz_toonworld done in 03:59.16 (03:15.30 rawe) 5 place 26 MP Смотреть
fu_devhops done in 10:18.02 (03:00.04 REMBO5) 14 place 17 MP Смотреть
kzpl_christmasmission[-md] done in 02:10.17 1 place 30 MP Смотреть
kz_built done in 05:31.51 (04:05.17 erdik) 4 place 27 MP Смотреть
kz_creek done in 03:06.58 1 place 30 MP Смотреть
kz_ghat done in 01:56.26 1 place 30 MP Смотреть
kz_kzse_toonworld done in 03:33.95 1 place 30 MP Смотреть
kz_man_eznasa done in 01:17.06 1 place 30 MP Смотреть
svn_cosy_cupslide done in 02:15.07 1 place 30 MP Смотреть
svn_cosy_cupslide2 done in 01:56.55 1 place 30 MP Смотреть

chorogons

dyd_paintskill done in 01:01.15 (01:06.10 Kalashnikov) 1 place 30 MP Смотреть

MuneEbIzBaCk

mls_hb_MuneEbIzBaCk done in 01:23.21 (01:03.61 rawe) 3 place 28 MP Смотреть

promax

kzpf_bhop done in 01:32.03 WR! (01:34.30 WhereIsMyPanda) 1 place 60 MP Смотреть

SENKAY

mls_hb_MuneEbIzBaCk done in 01:10.86 (01:03.61 rawe) 2 place 29 MP Смотреть
Rejected demos
kzpl_christmasmission_c0c0n_0210.17.zip - wrong route

Offline Tournament 4 / Оффлайн турнир 4

Posted by Russian Federation Kpoluk 15 Apr in 20:18
More than a month has passed since the last tournament, and now we are ready to dilute releases with a concentrated attack on new maps. Yeah, this time we have two maps and both of them haven't been released anywhere yet! The exclusive provider is the administrator of Cosy-Climbing Jeronimo. More precisely, work on the maps was started by mapper named Counterparts, and Jeronimo took responsibility for the finalization. In this, both maps claimed to have a rush_ tag, and both got it. At what cost? Well, Jeronimo can not yet give an answer, he needs to retire after a month of tireless fulfillment of our whims. Meanwhile we present you a new map, rush_jeronimo:



This map is kinda easy and will be the main map of the tournament. It means that places will be given in accordance with the time of its passage, and the first three places will receive 8, 5 and 3 dollars, just as before. rush_jeronimo should be recorded without checkpoints! Additional tournament map is rush_brirom:



If the player from the first three also record rush_brirom, than he is entitled to a bonus. Demo with checkpints will bring him 2$ and demo without checkpoints 5$.

Upload will be closed automatically at midnight by Moscow time from 22 to 23 April. I remind you that you can see the rules of recording here, while demos should be uploaded in a special upload:



P. S. This week we have also added new maps from XJ release (except kzbg_ytt_pyramid since this is a single-room map with a texture hole and inconsistent design):

qcg_hb_domino
qcg_hb_tuf
kzblt_dx_mercy
kzblt_dx_blueshadow2

Also bkz_dqvolski_most was added, seems like it got lost when we added XJ maps.

[CS16] Release #79 - 20 new records

Posted by Russian Federation Kpoluk 8 Apr in 15:20

1NF

bhop_m_cratera done in 00:25.31 1 place 20 MP Смотреть
bh_axn_easy done in 01:21.85 1 place 20 MP Смотреть

chorogons

speed_ytt_hexahedron_fix done in 01:27.32 WR! 1 place 60 MP Смотреть

fantastikaaaaaaa

prochallenge_speed done in 03:13.13 1 place 30 MP Смотреть

intrider

bhop_radmaf done in 02:16.77 (02:18.13 Kalashnikov) 1 place 30 MP Смотреть
ins_ancientbhop done in 00:58.42 (01:06.47 WhereIsMyPanda) 1 place 30 MP Смотреть
kz_cfl_yamakasi done in 09:38.24 1 place 30 MP Смотреть
kz_cg_4towers done in 02:39.57 (02:27.68 RoN`) 2 place 29 MP Смотреть
kz_goldwood done in 02:57.69 (03:03.26 GoDfreee) 1 place 30 MP Смотреть
kz_jumprun done in 00:51.31 (00:51.45 Dolphin) 1 place 1 MP Смотреть

JamBawa

slide_svn_steepslides done in 14:41.75 (06:45.42 1111) 4 place 27 MP Смотреть

Kalashnikov

kz_1woman_edzika done in 11:50.88 WR! (13:29.32 round) 1 place 60 MP Смотреть

Kpoluk

kzro_axn_simple done in 00:46.96 1 place 30 MP Смотреть

promax

av_degyptianez done in 02:40.00 (02:41.83 promax) 1 place 0 MP Смотреть

rawe

fof_32 done in 01:55.35 (01:55.11 round) 2 place 29 MP Смотреть
kz_yosemite done in 10:03.36 1 place 30 MP Смотреть

RoN`

kz_minimountain done in 01:28.86 (01:32.11 RoN`) 1 place 0 MP Смотреть
kz_stoneblock_ez done in 02:04.15 1 place 30 MP Смотреть

spwkzpe

mls_wintercliff done in 01:33.20 1 place 30 MP Смотреть
ytt_wow_mix done in 05:28.03 1 place 30 MP Смотреть
Deleted demos
kz_jumprun_intrider_0054.87.rar
av_degyptianez_promax_0241.83.rar
kz_minimountain_RoN`_0132.11.rar

[CS16] Release #78 - 19 new records

Posted by Russian Federation Xednay 31 Mar in 12:23

1111

hb_gorbachev_x done in 06:47.33 1 place 30 MP Смотреть
kz-endo_slide_svn_muffinslides_m done in 05:49.05 (06:22.31 FLAMETHROWER) 1 place 30 MP Смотреть
slide_svn_steepslides done in 06:45.42 (09:27.49 all1aNce) 1 place 30 MP Смотреть
slide_svn_steepslides_h done in 04:31.06 (10:05.12 all1aNce) 1 place 30 MP Смотреть

Creep

kzcn_2012 done in 02:31.34 (02:36.25 all1aNce) 1 place 30 MP Смотреть

inj3ct0r.

kz_antiquity done in 03:54.97 (02:45.23 WhereIsMyPanda) 6 place 25 MP Смотреть
kz_cfl_mountainchurch done in 01:00.39 (00:45.76 silentq) 3 place 28 MP Смотреть

Qicg

kz_world done in 25:10.42 (25:18.38 all1aNce) 1 place 1 MP

rawe

bhkz_bronzebhop done in 01:11.96 (01:11.42 Dolphin) 3 place 28 MP Смотреть
mls_hb_MuneEbIzBaCk done in 01:03.61 WR! 1 place 60 MP Смотреть

RoN`

kz_cg_4towers done in 02:27.68 (02:48.65 true) 1 place 30 MP Смотреть

round

bkz_metalblock done in 04:40.18 (04:54.33 all1aNce) 1 place 30 MP Смотреть
kz_1woman_edzika done in 13:29.32 WR! 1 place 60 MP Смотреть

ruperto

kz_kzru_MIR done in 15:33.88 (19:46.86 ruperto) 1 place 0 MP Смотреть

ScrAw

hm_dart done in 02:23.80 1 place 30 MP Смотреть
kzm_tinymountain done in 03:08.25 (03:10.29 retard) 1 place 1 MP Смотреть
kz_exn_ezjungle done in 05:01.19 1 place 30 MP Смотреть
slide_jagkz_fera done in 01:33.87 (01:25.76 FLAMETHROWER) 4 place 1 MP Смотреть
sn_minivolcano done in 02:26.29 1 place 30 MP Смотреть
Rejected demos
kzcn_synergy_rawe_0030.31.rar - +use script
mls_snowvalley_rawe_0306.88.rar - +use script
Deleted demos
kz_world_Qicg_2604.70.zip
kz_kzru_MIR_ruperto_1946.86.rar
kzm_tinymountain_Scrawler_0331.71.rar
slide_jagkz_fera_Scrawler_0136.27.rar

Добавляем карты. В том числе AXN / Adding new maps. AXN

Posted by Russian Federation Kpoluk 24 Mar in 10:00
It’s time to add some new maps for the website and for the servers! Besides the default reviews on new Cosy and XJ maps we have finally decided to add some AXN maps! As usual, you can find the screenshots, difficulties and everything you need in the map profile. Well, let’s start with the updates!

Accepted maps:

qcg_complex
newage_climb
mls_wintercliff
mls_hb_MuneEbIzBaCk - it was mentioned before that maps which could be done under the ~1:15 timeline are not usually going to be accepted. But this time around, we have made an exception for our famous newcomer
speed_ytt_hexahedron_fix - no hp booster, no hp regen, well.. at least it’s not a bhop map, sort of. Still, there not that much of a room to fall in
mls_cave_ez - it’s kinda tricky the way teleports work here. In the very first room teleport is basically a fireplace but in every other room it’s not. Hence the question - what da hell? Oh by the way, you also have to complete a hard ass slide to get back to the start. Good luck with that
mls_sandbhop - at the start of the map, bhop blocks are not going all the way down to the ground. But then they do. Oh and yeah, it’s the same old story with the fireplaces and teleports, just like on mls_cave_ez
mls_snowvalley - it’s rather a questionable construction made right at the beginning of the map. At one hand we have a big ass clip brush which covers the shortcut. On another hand we have a teleport which not only covers an entire river but also one of it’s banks
bhop_unithop - The map was made for our community but the mapper himself didn’t get in touch with us and simply said that it was done when he was actually done. Well, the maps itself is a bit short, there is a “texture confrontation” in the first room near the ladder. Still, no critical mistakes were made so we decided to accept this one. And yeah, it would be nice for the mapper to contact us before creating any other maps for our community.
kz_1woman_edzika - muJik’s map. Do we have to type anything here? A top notch map with a top notch design/jumps/textures and ofcourse - atmosphere
kz_kzro_winter
kz_kzro_roscbhop

Rejected maps:

kzlyy_purple - it’s not that great for the NO CHECKPOINT run and at the same time it’s very short for the CHECKPOINT run. If the mapper can add at least couple of more levels then we will accept it for sure. By the way, it’s super easy to jump out of the map borders since there are none. TeleportsCounter - 0
kzlyy_gottka - the first room have a huge ass gap in bhop jumps and the actual timings of it. Second and third room both have texture issues on bhop part; the hp booster stands out from the overall map conception; the last room teleport have 0 design in it (why there is any teleport btw? first two rooms are connected anyway); you also can’t get your ass to the start room when you’re done with the map; the map is not “closed”, you can easily fly away out of it with a +hook
bhop_pasable - no hp booster while we can fall down and lose plenty of hp? = not good. Spinning construction are sure interesting but you can lose the bhop momentum while waiting for it which is crucial for a map like this
kztw_mysticbhop - the difficulty is not balanced on the very last jump. Texture issues on bhop parts. One of the blocks are moving into the wrong direction (it’s definitely not a map feature but an actual bug). There is a huge clip brush for no reason at the end of the map. Teleports are way too big on some of the slopes
hb_MuneEbIzBaCk - way too short
kzbg_ytt_lavaspeed - way too short. The mapper still managed to leave such a huge gap on such a short map. Here, take a look


AXN


Speaking of AXN. First of all, let’s remind you that we have an article which explains basic principles of AXN and how they work in our KZ-RUSH LAN server. On some of the maps you can notice a sign which says - “This map was meant to be played with 130fps”. It is still unknown what mapper wanted to implement by allowing 130fps on the map but our rules does not allow you to use 100+ fps. That is why some of the slides on those maps might be challenging for you.

We can not add this maps to our gaming servers because AXN requires a specific module which can lead to performance issues on the server. That means that maps are accepted for the website recording only. Oh by the way, there will be a special "AXN" button in the record list page to make your life easier.

Last but not least, we should mention our usual map acceptance criterias were changed for the AXN maps. Because of the high speed, some maps could be done in no time. We had to close our eyes on it and accept the maps even if they have some serious flaws.

Accepted maps:

dyd_axn_plant
fof_axn_scroll_killa
ins_axn_tooncastle
kz_kzfr_bhopaztec
kz_kzfr_bhopwaterrace
kzfr_bhop_backalley
kzfr_bhop_lamborghini
kzfr_bhop_leetyard
kzfr_bhop_wood
kzra_axn_tamlair
bh_axn_easy
bh_axn_ravine
bh_axn_tunnel
bhmod_space - last blocks are sure missing some textures (well it’s basically a tradition for Zerotech)
bhop_blocksponge
bhop_blue_glass
bhop_corrida_final
bhop_cream
bhop_ctm_color - it’s rather a test of how long you can keep your pace up. It’s kinda repetitive and have a lack of creativity in it. But still it can be found as a nice map to play on
bhop_ctm_minecraft_fix - texture issues on bhop blocks; apparently, AXN mappers doesn’t like hp boosters even though they can come in handy sometimes
bhop_ctm_mountain - a nice example of a repetitive map with a good overall concept. No hp booster but there are so many variations of how you can play this one. Sometimes HP booster puts you in a tough position and put some sort of a limit of how you can skip some parts. There also another feature of reverse bhop. Some small blocks are not going down but the platform in front of them does. That gives you an opportunity to keep your speed up during an entire run
bhop_ctm_noob
bhop_ctm_volcanice
bhop_heaven_v1
bhop_heaven_v2
bhop_heaven_v3
bhop_kamui
bhop_m_adversity
bhop_m_climb
bhop_m_cratera
bhop_m_fire
bhop_m_lab
bhop_m_novice
bhop_m_novice2
bhop_m_ramp_old
bhop_m_skill2 - high difficulty due to slide parts
bhop_m_space
bhop_m_temple - godlike skybox
bhop_m_xmas
bhop_memories
bhop_miojo
bhop_mix_colors
bhop_niceblocks - an entire map is considered as an easy/average one. But! At this one specific place mapper suddenly decided to change everything and removed some blocks. Now it’s a hard/extreme stage, enjoy fellas
bhop_novice
bhop_novice2
bhop_pedreiro - a major disbalance once again. You can’t get enough speed further into the map, only at the start of it
bhop_rainbow
bhop_ramp
bhop_rooftops - finally a good AXN map on Cosy Climbing….too bad it is way too short and have plenty of shortcuts
bhop_rosmulos - on bhop sections, the mapper for some reason, decided to refrain himself from making teleports, or he sets them so that the blocks do not even reach them when they are lowered. At the same time they drop just enough to create a conflict of textures with water
bhop_sand
bhop_train - same thing with teleports and block as in bhop_rosmulos. Difficulty disbalance
bhop_worms
d3_axn_hehebhop
ins_axn_chessboard
kzlv_axn_sandyblocks
kzlv_axn_temple
kzlv_axn_wood
kzra_axn_hausy
kzra_axn_hytef
kzro_axn_rock
kzro_axn_rock2
kzro_axn_simple
kzro_axn_volcano
speedrun_ctm_snow
speedrun_zedorich - there is a texture hole in the wall
uq_axn_imoor
uq_axn_warningbase

Непринятые карты:

kz_bhopwarehouse - way too short
kz_kzfr_bhopdwarf -way too short
kz_kzfr_bhopspace - way too short
kz_man_bhopdesert - way too short
kz_man_bhopforest - way too short
kz_man_bhopocean - way too short
kz_man_bhopsnow - way too short
axn_abyss - way too short
bhop_corrida - one jump from overclocking and a couple of turns with obstacle clearance
bhop_corrida2 -one jump from overclocking and a couple of turns with obstacle clearance
bhop_corrida3 - there not that much of an actual design and stuff on this one. Still, mapper managed to create probably the worst ladder in kz history
bhop_ctm_impossibru - here, this one simple jump repeats several hundred times, it is rather mocking than agility test
bhop_ctm_laweafeawnoh - same as bhop_ctm_impossibru
bhop_krox_remake -first there are couple of easy stages, then we jump straight into hard/extreme ones with little room to gain your speed from
bhop_lego2 - way too short
bhop_m_hillside - you can see NULL textures at the end of the map. Because of an obvious shortcut there basically no gameplay left in this one
bhop_m_snow - way too short
bhop_rock_darhz - countless rooms with the same repetitive jumps and an empty room with rock wallpapers in it
bhop_ramp_old - how does it differ from bhop_m_ramp_old? No hp regen? Well, it’s obvious which one we should pick
bhop_tilehop - way too short
ga_bhopwarehouse - way too short
go_axn_bhop - way too short
kzfr_bhop_heaven - way too short
kzro_axn_shortbrick - way too short
kzy_axn_fast - way too short
kzy_axn_snow - way too short
notkz_bhop_fog - way too short
bhop_bloody - couple of default bhop blocks with an obvious texture issues. The minigame at the end of the map doesn’t save the day
uq_axn_kang - a few corridors without obstacles

There not that much of an AXN map which we accepted. Except for the ones from XJ and Cosy we also found couple of other: download (a huge thank you goes to Nannou for the maplist). This maps were not checked by us and we are sure that some of them are way too far from perfection. So if you have any feedback, please make sure to contact us - here. Here is the list:
More AXN maps
bh_axn_tunnel_a4_002
bh_axn_tunnel_b1
bhcl_legends
bhcl_seconds
bhcl_ultimate_legends
bhm_adversity
bhm_assault
bhm_climb
bhm_dark
bhm_hillside
bhm_lab
bhmod_adversity
bhmod_assault
bhmod_climb
bhmod_dark
bhmod_lab
bhmod_skill4
bhmod_slide
bhmod_target
bhmod_temple
bhmod_vesgolindo
bhmod_wild
bhop_chocolate
bhop_coco
bhop_d1fez_2
bhop_dojo
bhop_eglass
bhop_elementary
bhop_evac
bhop_gozo
bhop_habilidade
bhop_inuyasha
bhop_krox
bhop_legends
bhop_legends_old
bhop_lf1
bhop_m_nostalgia
bhop_m_skill_pro
bhop_m_wild
bhop_nd_faste
bhop_nd_little
bhop_nekro_slow
bhop_skill
bhop_skill2
bhop_small_h9
bhop_troll
bhop_xereca
bhop_yourown
bhop-n
bkz_4lvl
hop_rocky
hop_tunnels
kz_kzarg_toonbhop


P. S. Thank iSo1 for the translation!
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